Share

AcGeClipBoundary2d Constructor

Overload List

Method Description
AcGeClipBoundary2d::AcGeClipBoundary2d () Null constructor. If this constructor is used, one of the set functions must be called before the object can be used for clipping.
AcGeClipBoundary2d::AcGeClipBoundary2d (AcGeClipBoundary2d&) Copy constructor.
AcGeClipBoundary2d::AcGeClipBoundary2d (AcGePoint2d&, AcGePoint2d&) Constructs an ortho-aligned rectangular clip boundary. Two diagonally opposite corners define the rectangle.Input segments that lie on the boundary are considered "inside."The clip boundary object can be constructed or set once and used repeatedly.
AcGeClipBoundary2d::AcGeClipBoundary2d (AcGePoint2dArray&) Constructs a n convex open or closed polyline clip boundary (one or more edges). If the polyline is not closed, the end segments are treated as if they extend to infinity.Input segments that lie on the boundary are considered "inside."Counterclockwise orientation is assumed if there is only one non-colinear clipping edge in the polygon. (Counterclockwise orientation implies that, facing from vertex n to vertex n+1, the region to the left of the segment [n,n+1] is "inside" the region.) If more than one non-colinear edge is supplied, the orientation that produces a convex edge is automatically... more

Was this information helpful?