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AcGeRay3d Constructor

Overload List

Method Description
AcGeRay3d::AcGeRay3d () Default constructor. Constructs a ray whose start point is (0,0,0) and whose direction is (1,0,0) (that is, the positive X axis).
AcGeRay3d::AcGeRay3d (AcGePoint3d&, AcGePoint3d&) Constructs a ray whose start point is pnt1 and passes through pnt2. pnt1 must be different from pnt2.
AcGeRay3d::AcGeRay3d (AcGePoint3d&, AcGeVector3d&) Constructs a ray whose start point is pnt and whose direction is vec. vec must not be a zero-length vector.
AcGeRay3d::AcGeRay3d (AcGeRay3d&) Constructs a 3D ray that is a copy of the input ray.

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