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VertexBuffer.GetMappedHandle Method

Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.


Namespace: Autodesk.Revit.DB.DirectContext3D
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.3.0.0 (25.3.0.0)

Syntax

C#

public IntPtr GetMappedHandle()

Return Value

IntPtr
The handle to the mapped memory or nullptr when the buffer is not mapped.

See Also

Reference

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