Maps a portion of the index buffer into memory, so that indices can be written into it.
see IndexStream.
Namespace: Autodesk.Revit.DB.DirectContext3D
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.3.0.0 (25.3.0.0)
Syntax
C#
public void Map( int sizeInShortInts )
Parameters
- sizeInShortInts Int32
- The size of the part of the buffer to be mapped, measured in short integers. Must be less than or equal to the size of the IndexBuffer
Exceptions
Exception | Condition |
---|---|
InvalidOperationException | This IndexBuffer is not available because Revit is not currently rendering. In general, this IndexBuffer must be used in the scope of the RenderScene() callback of IDirectContext3DServer. -or- Thrown if the buffer is smaller than sizeInShortInts. |