MoveFeatures.createInput Method
Parent Object: MoveFeaturesDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/MoveFeatures.h>
Description
This function is retired. See more information in the 'Remarks' section below.
Creates a MoveFeatureInput object. Use properties and methods on this object to define the move feature you want to create and then use the Add method, passing in the MoveFeatureInput object.
Remarks
This method is obsolete. You should use the createInput2 method instead.Syntax
"moveFeatures_var" is a variable referencing a MoveFeatures object.
|
Return Value
Type | Description |
MoveFeatureInput | Returns the newly created MoveFeatureInput object or null if the creation failed. |
Parameters
Name | Type | Description |
inputEntities | ObjectCollection | An ObjectCollection containing the entities to move. This collection can only contain BRepBody objects in parametric modeling. It can be BRep bodies, T-Spline bodies, mesh bodies mixed or faces and features mixed in non-parametric modeling. |
transform | Matrix3D | The transform to apply to the input entities. This can describe a move (translation) or a rotation. The matrix must define an orthogonal transform. That is the axes must be perpendicular to each other and there can't be any scaling or mirroring defined. |
Version
Introduced in version March 2015Retired in version January 2023