In this part of the tutorial, view the model using Hardware Shading.
If you successfully completed part 7, you can proceed directly to the next step, Shade the view.
If you were not successful in part 7, open the file called joystick_Part7.wire, located in the wire folder of the CourseWare project. This file contains the completed model from part 7.
In the previous desk lamp tutorial, you used Diagnostic Shading to visualize the model. In this tutorial, you use Hardware Shade. Hardware shading allows for more visual effects and introduces you to the techniques used for rendering in later tutorials.
Start by making the cable surface pickable, so it can be shaded.
The model is shaded in the default color.
Set the following options:
A shadow appears underneath the cable.
If your screen shows the wireframe view, choose the Shade On button at the bottom of the Hardware Shade box.
In the title bar of the modeling window, click Show and select Model from the menu (to remove the check mark). The wireframe lines disappear.
The joystick design displays in shaded mode, with no model lines, grid lines, or lights showing.
Now that Hardware Shade is set up, you do not need to go into the option box the next time you want to shade the model. Just choose WindowDisplay > Hardware Shade to toggle the shading on or off.