In this part of the tutorial, create a button from a modified sphere.
If you successfully completed part 6, you can proceed directly to the next step, Create a primitive sphere.
If you were not successful in part 6, open the file called joystick_Part6.wire, located in the wire folder of the CourseWare project. This file contains the completed model from part 6.
Create the button for the joystick by placing and transforming a primitive sphere.
The layer is shown in yellow to indicate that it is the active layer. Any new curves or surfaces are placed on it.
Click Go.
A sphere is placed on the grid intersection.