The vertical leg belongs in the Frame subassembly. Because there are no assembly constraints, you can freely drag components between subassembly levels without fear of breaking the assembly structure.
- Return to the top-level assembly (Skeleton.iam).
- Drag Leg:1 in the Model browser, and drop it below FrameLayout.ipt:1.
- Right-click the Frame subassembly in the Model browser and select Edit.
- On the ribbon, click
Assemble tab
Component panel
Pattern
. In the Model browser or graphics window, select all parts in the subassembly except FrameLayout.ipt.
- In the Pattern Component dialog box:
- Click the Circular tab.
- Click the Axis Direction button.
- Expand the Origin folder under Frame.iam and click Y Axis.
- Enter 4 in the Count edit box.
- Enter 90 in the Angle edit box.
- Click OK.
- Return to the top-level assembly. Ground Frame.iam if you have not already done so. The assembly should match the one in the following image.
- Save the assembly.
Note: Component appearances have been changed for clarity in the following image.
Previous | Next