Adds and removes material from a solid model or surface based on bounding, freeform surface geometry. Surfaces need not be trimmed to share common edges.
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Ribbon: 3D Model tab Surface panel Sculpt |
Add adds material to a solid or surface based on the geometry that is selected. By default, the application selects both sides of all selected surfaces. |
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Remove removes material from a solid or surface based on the geometry that is selected. By default, the application selects the side opposite the center of the bounding box of all selected surfaces. |
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New solid creates a new solid body. This is the default selection if the sculpt is the first solid feature in a part file. Select to create a new body in a part file with existing solid bodies. Each body is an independent collection of features separate from other bodies. A body can share features with other bodies |
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Surfaces selects individual surfaces or work planes as bounding geometry for the sculpt operation. Alternatively, right-click in the graphics window or browser and click Select All. This selects individual surface bodies and any composite features visible in the 3D model. |
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Solid selects the solid bodies to participate in the operation in a multi-body part. |
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Preview computes the selected surfaces and presents the default solution for the sculpt operation along with the side selection arrows. Added surfaces are represented in green. Removed surfaces are represented in red. Clear the check box to turn preview off. Click the side selection arrows in the graphics window to indicate one or both sides to use for the sculpt operation. |
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More To select a different surface direction for features in the solution, click More, and then click a new direction in the list. Side Selection lists the surfaces in the selection set and the direction of the side selection. Click a direction command to select a different direction for the listed surface. Press Delete to remove a selected boundary from the selection set. |
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Both directions |
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One side |
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Opposite side |