Go to: Related nodes. Attributes.
  File Texture    RGBtoHSV    PlusMinusAverage      HSVtoRGB   Blinn
  ------------    --------    ----------------      --------   -----
  Out Color------>In Rgb
                  Out Hsv---->Input3D[0]
                              Input3D[1]=(60,0,0)
                              Operation = "Sum"
                              Output3D------------->In Hsv
                                                    Out Rgb--->Color
 In the table below, important attributes have their names listed
 in bold in the description column.
This node is MP safe
| Node name | Parents | Classification | MFn type | Compatible function sets | 
|---|---|---|---|---|
| rgbToHsv | node | utility/color:drawdb/shader/operation/rgbToHsv | kRgbToHsv | kBase kNamedObject kDependencyNode kRgbToHsv | 
blendColors, clamp, lightInfo, gammaCorrect, surfaceLuminance, contrast, luminance, hsvToRgb, samplerInfo, setRange, resolution, renderQuality, renderGlobals, renderGlobalsList, baseShadingSwitch, singleShadingSwitch, doubleShadingSwitch, tripleShadingSwitch
inRgb, inRgbB, inRgbG, inRgbR, outHsv, outHsvH, outHsvS, outHsvV, renderPassMode
| Long name (short name) | Type | Default | Flags | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| inRgb(i) | float3 | 0.0, 0.0, 0.0 |     | ||||||||||||||
| 
 | |||||||||||||||||
| 
 | |||||||||||||||||
| 
 | |||||||||||||||||
| renderPassMode(arp) | enum | 1 |      | ||||||||||||||
| outHsv(o) | float3 | 0.0, 0.0, 0.0 |   | ||||||||||||||
| 
 | |||||||||||||||||
| 
 | |||||||||||||||||