Exporting IGES Files

IGES files are used to import and export objects to and from 3ds Max and other programs that support this file format.

3ds Max converts geometry to Body objects before exporting to IGES.

When you export IGES files, 3ds Max creates a log file containing detailed information about the processing of the model. The name of the file has the form of filename.xlo. For more information, see IGES Log Files.

Note: If there are modifiers applied to surfaces in your scene, it's best to collapse the stack before exporting to IGES. When 3ds Max exports to an IGES file, it skips any surface that has any modifiers applied.

Procedures

To export an IGES file:

  1. Select the objects to export.
  2. Choose Application menu Export.
  3. Choose ATF IGES (*.IGS) from the Save As type list in the file selector dialog.
  4. Specify a file name to export.
  5. Click Save.
  6. To review the translation process, read the .log log file with your preferred text editor.

Interface

There are no options when you export to an IGES fie.