Lets you create rail objects.
Two different styles of rail objects
Rail objects are made up of three key components: a post, a brace, and one or two rails. You can disable one or more of these components; for example, to create only evenly spaced posts, or perhaps walls that use only the rail component.
The Rail Object Style Editor associates a rail type with a series of shape label masks.
By default, rail objects use the CivilViewRails material.
Interface
Shape Label Mask group
- [text field]
- Specifies a full or partial shape label mask (wildcard string). Civil View applies a rail object of this style to each shape in the scene whose name matches this mask.
- Pick Shape Label
- Click to turn on, then click in a viewport to pick a shape object. Civil View uses the name of the shape as the initial mask (wildcard) string.
General Parameters group
- Left Width / Right Width
- Set the horizontal width from the center of the rail object to the left and right rails.
- [lock] When on, the width values are locked and equal to each other. You can turn off the lock to have unequal widths. Default=on.
- Use instancing?
- When on, uses Civil View parameter instancing for rail objects created from the current style element.
For rail objects, this means that two highway guard rails of the same type can share a single instance of the parameters used to define the properties of that rail object. This is possible even if the guard rail lengths and paths are entirely different, since it is only the properties of rail profile itself that are instanced: not the geometry of the parent shape.
- Hor[izontal] Offset / Ver[tical] Offset
- Set the overall horizontal and vertical offsets of the rail object from the parent shape object.
- Height
- Sets the overall height of the rail object from the base (normally ground level) to the center of the brace.
ROS Style Element Editor
At the right of the editor is a panel for editing rail object styles. It consists of three tabs, one for each of the rail object components: Posts, Braces, and Rails.
Posts Panel
- On
- When on, the rail object includes post geometry. When off, it does not.
- Flip Post
- Allows the post section to be flipped laterally (useful when using "Z" profile posts with guard rail).
- Post Section Style
- Specifies the type of post: either a rectangular section or a "Z" profile.
- Dim[ension]s
- Set the X and Y dimensions of the post.
- Post Spacing
- Sets the spacing between adjacent posts.
- Ground Depth
- Sets the depth of the post below ground level.
- Post Material Channel
- Chooses the material channel from the CivilViewRails material to apply to the post geometry.
- Cap Top
- When on, a geometric cap is placed on the top of the post.
- Cap Base
- When on, a geometric cap is placed on the bottom of the post.
Braces Panel
The brace is the horizontal link between the two rail elements.
- On
- When on, the rail object includes brace geometry. When off, it does not.
- Brace Section Style
- Specifies the type of brace: either a rectangular section or an "I" profile.
- Brace Depth (x) / Brace Height (y)
- Set the horizontal and vertical dimensions of the brace.
- Brace Gap
- Sets the gap between the outer edge of the brace and the outside face of the rail. This helps make sure that the brace geometry is not visible through the outer face of the rails.
- Brace Material Channel
- Chooses the material channel from the CivilViewRails material to apply to the brace geometry.
Rails Panel
- Left On / Right On
- When on, the left or right rail geometry is part of the rail object. When off, the left or right side of the rail is not present.
- Rail Section Style
- Chooses the type of rail:
- Type 0: Flanged Vertical Section
A "[" profile rail with a flange
- Type 1: Simple Veritical Section
A simple vertical rail section
- Type 2: Railway Section
An "n" profile rail section (suitable for use in railway modelling)
- Type 3: W Section
A "W" profile rail profile
- Type 4: W Section (Smooth)
A "W" profile rail profile with smoothing applied
- Type 5: Vertical Fence Panel
Fence panel profile
- Basic Rail Depth
- Sets the depth of rail geometry.
- Flange Depth / Flange Offset
- Set the dimensions of the flange (if this rail style has a flange).
- Rail Material Channel
- Specifies the material channel from the CivilViewRails material to apply to the rail geometry.
- UV Mat[erial] Repeat
- Sets the number of times that the material is repeated along each rail segment.