These controls create the Populate simulation.
The maximum value is 10000. The simulation always starts at frame 0.
When you change the number of frames and then click Simulate again, you lose some changes you have made via the Edit Selected panel. Mostly, resimulated and deleted characters revert to their original status.
For details about how Simulate affects Edit Selected updates, see Clicking Simulate when a Simulation Already Exists.
Simulating will extend the active time segment if it is less than the simulation length as set by Number Of Frames (see preceding).
When you change some Populate settings, especially on the Modify panel—see Editing Flows, Idle Areas, and Seats—you need to click Simulate again to update the animation. For details, see Clicking Simulate when a Simulation Already Exists.
To remove all Edit Selected customization, click Delete People before saving, then Simulate again after you reopen the scene. Delete People removes all Edit Selected customizations except Regenerate in an opened scene. For details, see Clicking Simulate when a Simulation Already Exists.