Artists and designers can now more easily position and orient content relative to other content within their scenes, with new Placement tools that feature intuitive auto-parenting and aligning behaviors. Objects can be moved along the surfaces of other meshes as though magnetically attracted and quickly rotated to the desired orientation as part of the same operation.
Modelers can use the new Chamfer modifier to create quadrilateral-based chamfered or beveled edges between two surfaces. This can help eliminate pinching, and produces better results when used in conjunction with the TurboSmooth modifier. Quad-based chamfering is also newly available in the Editable Poly object.
The Point Cloud feature lets you create precise, three-dimensional models from real-world references by importing large datasets captured from reality as point clouds. 3D modelers can view point clouds in true color in the viewports, interactively adjust the extent of the cloud displayed, and create new geometry in context by snapping to point-cloud vertices.