Render to Texture: Add Texture Elements Dialog

This dialog lets you choose which elements will be part of a baked material. Each element is an individual bitmap. When you display a baked texture in shaded viewports, some elements might not display.

Note: If the Direct3D display driver is active, you can use a DirectX viewport shader to enhance baked texture display.

Interface

Available Elements

Lists the elements available for rendering. See Baked Texture Elements for a description of the available elements. Click an element to select it. Use +click to select (or deselect) additional elements individually. Use +click to select a group of contiguous elements.

You can also double-click a single element name to add it to the list and close the dialog.

Add Elements

Click to add these elements to the list in the Objects To Bake rollout of the Render To Texture dialog.

Note: The Ambient Occlusion element is available only when the mental ray renderer is active.