Geometry imported from OBJ files appears in
3ds Max as editable mesh or editable poly objects. Import of associated materials and maps is supported.
Note: When you import an OBJ file by
dragging and dropping, by default the importer does not display the OBJ Import Options dialog. To see the dialog, hold down the
key while you drag and drop.
- From the Application menu, choose Import.
The Select File To Import dialog opens.
- Choose an OBJ file to open and click Open.
The importer dialog opens.
- Choose the objects to import and set the import parameters. For details, see the Interface section, following.
- Click Import.
During import, a dialog showing progress and the names of imported objects opens. If a name conflict occurs, a dialog opens giving you the opportunity to skip or rename the object.