Geometry imported from OBJ files appears in
3ds Max as editable mesh or editable poly objects. Import of associated materials and maps is supported.
Note: When you import an OBJ file by
dragging and dropping, by default the importer does not display the OBJ Import Options dialog. To see the dialog, hold down the
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key while you drag and drop.
- From the
Application menu, choose Import. The Select File To Import dialog opens.
- Choose an OBJ file to open and click Open.
The importer dialog opens.
- Choose the objects to import and set the import parameters. For details, see the Interface section, following.
- Click Import.
During import, a dialog showing progress and the names of imported objects opens. If a name conflict occurs, a dialog opens giving you the opportunity to skip or rename the object.