Several specialized quad menus are available when you are working in certain modes, such as ActiveShade, Edit UVWs, Track View, or when you press any combination of , , or while right-clicking any standard viewport.
The ActiveShade quad menu provides many useful commands such as Render, Draw Region, Update, as well as access to the Material Editor. Similarly, the Unwrap UVW quad menu contains many common UVW commands.
You can create or edit any of these menus from the quad set list in the Quads panel, on the Customize User Interface dialog; however, they cannot be deleted.
These are the additional quad menus and their default settings:
Appears when you right-click any selected biped part. The two left-hand quadrants, Tools 1 and Tools 2, provide quick access to many commonly used biped tools, including Track Selection rollout commands and Layers rollout commands.
Appears when you right-click an ActiveShade viewport or window. This menu provides quick access to many of the commonly used actions in ActiveShade, including Draw Region, Initialize, and Update, as well as access to the Material Editor.
Appears when you right-click an Edit UVWs dialog. This menu provides quick access to many of the commonly used UVW actions.
Appears when you right-click any Track View dialog. This menu provides quick access to common key actions, such as Move, Add, Scale, and Reduce Keys.
Provides access to snap options and settings. See Snap Settings and Snaps Shortcut Menu.
Provides several animation tools, letting you set the coordinate system, set and assume skin poses, and set key frames.
When Maya mode is active, you can't use the +right-click to display animation tools. In Maya mode, +right-click zooms the viewport, instead (except for Camera viewports).
Provides several modeling tools that let you create and edit many geometries, including standard primitives and editable geometries.
Available for assignment. Use the Quads panel to customize it.
Provides several lighting and rendering commands. The default actions let you render your scene, access render effects and environmental effects, and toggle object properties for the current selection.
Available for assignment. Use the Customize menu Customize User Interface Quads panel to customize this menu.
There is also a Track View quad menu that appears only while you are using Track View.