ILBFramebufferHandle Struct Reference
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ILBFramebufferHandle Struct Reference
#include <
beastapitypes.h
>
Class Description
Handle for Beast framebuffers Intentionally hidden implementation.
Examples:
examples-physical/code/common/imageviewerbase.cpp
,
examples-physical/code/common/imageviewerbase.h
,
examples-physical/code/common/textures.h
,
examples-physical/code/common/utils.h
,
examples/code/common/textures.h
,
examples/code/liveernst/liveernst.cpp
,
examples/code/lua/lua.cpp
,
examples/code/pointcloud/pointcloud.cpp
, and
examples/code/shbaking/shbaking.cpp
.
The documentation for this struct was generated from the following file:
beastapi/
beastapitypes.h