Data Structures

Data Structures
Here are the data structures with brief descriptions:
 CILBCameraHandleHandle for Beast cameras
Intentionally hidden implementation
 CILBFramebufferHandleHandle for Beast framebuffers Intentionally hidden implementation
 CILBInstanceHandleHandle for Beast instance
Intentionally hidden implementation
 CILBJobHandleHandle for Beast jobs
Intentionally hidden implementation
 CILBJobUpdateHandleHandle for updates from Ernst jobs
Intentionally hidden implementation
 CILBLightHandleHandle for Beast light sources
Intentionally hidden implementation
 CILBLightPassEntryHandleHandle for Light pass entry
Intentionally hidden implementation
 CILBLinearRGBColor definition All colors are expressed in linear space as opposed to gamma corrected
 CILBLinearRGBAColor with alpha definition All colors are expressed in linear space as opposed to gamma corrected
 CILBManagerHandleHandle for Beast managers
Intentionally hidden implementation
 CILBMaterialHandleHandle for Beast materials
Intentionally hidden implementation
 CILBMatrix4x4Matrix for transformations
 CILBMeshHandleHandle for Beast meshes
Intentionally hidden implementation
 CILBPointCloudHandleHandle for Beast point clouds
Intentionally hidden implementation
 CILBRenderPassHandleHandle for Beast render pass
Intentionally hidden implementation
 CILBSceneHandleHandle for Beast scenes
Intentionally hidden implementation
 CILBSceneInfoHandleHandle for Beast scene information node
Intentionally hidden implementation
 CILBShaderHandleHandle for an OSL shader
 CILBStringHandleHandle for Beast strings
Intentionally hidden implementation
 CILBTargetEntityHandleHandle for Beast target entities Intentionally hidden implementation
 CILBTargetHandleHandle for Beast target specification
Intentionally hidden implementation
 CILBTextureHandleHandle for Beast textures
Intentionally hidden implementation
 CILBUVLayerHandleHandle for Beast uv layers
Intentionally hidden implementation
 CILBVec2Two dimensional geometric vector type
 CILBVec2iTwo dimensional geometric vector type with unsigned int members
 CILBVec3Three dimensional geometric vector type