Setting Properties

When viewing a scene in the eRnsT interface, you can experiment with the effect of setting different properties for your light sources, for the scene in general, and for the shape instances (or game objects) that you have added to your scene. You can view and modify these properties on the tabs in the properties pane, on the right side of the eRnsT interface.

The pages in this section detail the different configuration settings exposed in these tabs.

Savable settings

Each of the settings described in these pages also indicates whether or not the value you set is "savable":