This page describes the ways you can
To create a new light source, you can use the icons provided in the toolbar or the options available in the Scene menu.
icon in the toolbar, or select Scene > Create > Create Point Light from the main menu.
icon in the toolbar, or select Scene > Create > Create Spot Light from the main menu.
icon in the toolbar, or select Scene > Create > Create Directional Light from the main menu.
icon in the toolbar, or select Scene > Create > Create Area Light from the main menu.
icon in the toolbar, or select Scene > Create > Create Sky Light from the main menu.
icon in the toolbar, or select Scene > Create > Create Ambient Light from the main menu.
When you create a new light source, it is always placed directly in front of the camera at a distance of five meters from the position of the camera.
In order to modify one or more light sources, you must select them by highlighting them in the Browser pane or by clicking their representations in the 3D view:
If your light sources are not shown in the 3D view, toggle the
button in the toolbar to restore the rendering of their representations.
See also Selecting Objects.
Once you have selected one or more light sources, you can modify their settings in the Properties pane. See also Setting Properties.
When you select a light source, its representation in the 3D view is updated with an interactive manipulator widget. You can click and drag this widget to modify the translation, rotation or scaling of the light source, depending on the current manipulation mode:
icon in the toolbar is selected, translation mode is active. Clicking and dragging
a manipulator widget moves the light source to a new position in 3D space.
icon is selected, rotation mode is active. Clicking and dragging a manipulator widget
rotates the light source to a new orientation.
icon is selected, scaling mode is active. Clicking and dragging a manipulator widget
scales the light source up or down.