INode Class Reference


Class Description

The interface to scene graph nodes. In addition to pointers to its a parent and children, a node contains references to the material and object and maintains information about its translation, rotation, and scale in 3D space.
+ Inheritance diagram for INode:

Public Member Functions

def AddModifier
 
def AddNewXRefFile
 
def AlignPivot
 
def AlignToParent
 
def AlignToWorld
 
def AttachChild
 
def AttachNodesToGroup
 
def BindToTarget
 
def BindXRefFile
 
def BoneAsLine
 
def CenterPivot
 
def CloseGroup
 
def Collapse
 
def CollapseTo
 
def Convert
 
def CopyProperties
 
def CreateCopy
 
def CreateInstance
 
def CreateReference
 
def CreateTreeCopy
 
def CreateTreeInstance
 
def CreateTreeReference
 
def Delete
 
def DeleteAllXRefs
 
def DeleteModifier
 
def DeleteNodes
 
def DeleteXRefFile
 
def Deselect
 
def Detach
 
def DetachNodesFromGroup
 
def DisposeTemporary
 
def EvalWorldState
 
def ExplodeNodes
 
def FindNodeFromBaseObject
 
def FlagForeground
 
def FlagXrefChanged
 
def FlashNodes
 
def Freeze
 
def GetActualINode
 
def GetAffectChildren
 
def GetAllEdges
 
def GetApplyAtmospherics
 
def GetAssemblyBBoxDisplay
 
def GetBackCull
 
def GetBaseObject
 
def GetBoneAutoAlign
 
def GetBoneAxis
 
def GetBoneAxisFlip
 
def GetBoneFreezeLen
 
def GetBoneNodeOnOff
 
def GetBoneNodeOnOff_T
 
def GetBoneScaleType
 
def GetBoxMode
 
def GetCastShadows
 
def GetChild
 
def GetDerivedObject
 
def GetDesc
 
def GetDisplayByLayer
 
def GetFaceCount
 
def GetGBufID
 
def GetGenerateCaustics
 
def GetGenerateGlobalIllum
 
def GetHandle
 
def GetIgnoreExtents
 
def GetImageBlurMultiplier
 
def GetInheritVisibility
 
def GetINodeByHandle
 
def GetINodeByName
 
def GetINodeFromRenderID
 
def GetIsRoot
 
def GetLayer
 
def GetLayerName
 
def GetLocalPosition
 
def GetLocalRotation
 
def GetLocalScale
 
def GetLocalTM
 
def GetLookatNode
 
def GetMaterial
 
def GetModifier
 
def GetMotionBlurOnOff
 
def GetMotionBlurType
 
def GetMotionByLayer
 
def GetName
 
def GetNeverDegrade
 
def GetNumChildren
 
def GetNumModifiers
 
def GetObject
 
def GetObjectRef
 
def GetObjectTM
 
def GetObjOffsetPosition
 
def GetObjOffsetRotation
 
def GetObjOffsetScale
 
def GetObjOrWSMRef
 
def GetObjTMAfterWSM
 
def GetObjTMBeforeWSM
 
def GetParent
 
def GetParentTM
 
def GetPivotMode
 
def GetPositionTaskWeight
 
def GetPositionX
 
def GetPositionY
 
def GetPositionZ
 
def GetPrimaryVisibility
 
def GetReceiveCaustics
 
def GetReceiveGlobalIllum
 
def GetReceiveShadows
 
def GetRenderable
 
def GetRenderByLayer
 
def GetRenderOccluded
 
def GetRotationTaskWeight
 
def GetSecondaryVisibility
 
def GetSeeThrough
 
def GetSeeThroughObject
 
def GetSelected
 
def GetShadeVertexColors
 
def GetShowFrozenWithMtl
 
def GetStretchTM
 
def GetTarget
 
def GetTargetNodePair
 
def GetTargetTM
 
def GetTaskAxisState
 
def GetTaskAxisStateBits
 
def GetTMController
 
def GetTrajectoryON
 
def GetTransformLock
 
def GetUserPropBuffer
 
def GetVertexColorMapChannel
 
def GetVertexColorMode
 
def GetVertexColorType
 
def GetVertexCount
 
def GetVertTicks
 
def GetVisibility
 
def GetVisibilityController
 
def GetWireColor
 
def GetWorldPosition
 
def GetWorldRotation
 
def GetWorldScale
 
def GetWorldTM
 
def GetXRefFile
 
def GetXRefFileCount
 
def GetXRefFlags
 
def GetXRefParent
 
def GetXRefTree
 
def GroupNodes
 
def Hide
 
def InsertModifier
 
def InvalidateObjectCache
 
def InvalidateRect
 
def InvalidateTM
 
def InvalidateTreeTM
 
def InvalidateWS
 
def IsActiveGrid
 
def IsAssemblyHead
 
def IsAssemblyHeadMemberOf
 
def IsAssemblyHeadOpen
 
def IsAssemblyMember
 
def IsAssemblyMemberOpen
 
def IsBoneOnly
 
def IsBoneShowing
 
def IsDependent
 
def IsFrozen
 
def IsGroupHead
 
def IsGroupMember
 
def IsHidden
 
def IsNodeHidden
 
def IsObjectFrozen
 
def IsObjectHidden
 
def IsOpenGroupHead
 
def IsOpenGroupMember
 
def IsSceneXRef
 
def IsTarget
 
def MayResetTransform
 
def Move
 
def NodeColorPicker
 
def OpenGroup
 
def RealignBoneToChild
 
def ReloadXRef
 
def ResetBoneStretch
 
def ResetPivot
 
def ResetTransform
 
def Rotate
 
def Scale
 
def Select
 
def SetAffectChildren
 
def SetAllEdges
 
def SetApplyAtmospherics
 
def SetAssemblyBBoxDisplay
 
def SetAssemblyHead
 
def SetAssemblyHeadOpen
 
def SetAssemblyMember
 
def SetAssemblyMemberOpen
 
def SetBackCull
 
def SetBaseObject
 
def SetBoneAutoAlign
 
def SetBoneAxis
 
def SetBoneAxisFlip
 
def SetBoneFreezeLen
 
def SetBoneNodeOnOff
 
def SetBoneScaleType
 
def SetBoxMode
 
def SetCastShadows
 
def SetDisplayByLayer
 
def SetGBufID
 
def SetGenerateCaustics
 
def SetGenerateGlobalIllum
 
def SetGroupHead
 
def SetGroupHeadOpen
 
def SetGroupMember
 
def SetGroupMemberOpen
 
def SetIgnoreExtents
 
def SetImageBlurMultiplier
 
def SetInheritVisibility
 
def SetIsTarget
 
def SetLocalPosition
 
def SetLocalRotation
 
def SetLocalScale
 
def SetLocalTM
 
def SetMaterial
 
def SetMotionBlurOnOff
 
def SetMotionBlurType
 
def SetMotionByLayer
 
def SetName
 
def SetNeverDegrade
 
def SetNodeAttribute
 
def SetNodeTMRelConstPlane
 
def SetObject
 
def SetObjectRef
 
def SetObjOffsetPosition
 
def SetObjOffsetRotation
 
def SetObjOffsetScale
 
def SetParent
 
def SetPivotMode
 
def SetPositionTaskWeight
 
def SetPositionX
 
def SetPositionY
 
def SetPositionZ
 
def SetPrimaryVisibility
 
def SetReceiveCaustics
 
def SetReceiveGlobalIllum
 
def SetReceiveShadows
 
def SetRenderable
 
def SetRenderByLayer
 
def SetRenderOccluded
 
def SetRotationTaskWeight
 
def SetSecondaryVisibility
 
def SetSeeThrough
 
def SetShadeVertexColors
 
def SetShowFrozenWithMtl
 
def SetTargetNodePair
 
def SetTaskAxisState
 
def SetTMController
 
def SetTrajectoryON
 
def SetTransformLock
 
def SetUserPropBuffer
 
def SetVertexColorMapChannel
 
def SetVertexColorMode
 
def SetVertexColorType
 
def SetVertTicks
 
def SetVisibility
 
def SetVisibilityController
 
def SetWireColor
 
def SetWorldPosition
 
def SetWorldRotation
 
def SetWorldScale
 
def SetWorldTM
 
def SetXRefFile
 
def SetXRefFlags
 
def SetXRefParent
 
def ShowBone
 
def UnfreezeObjectAndLayer
 
def UngroupNodes
 
def UnhideObjectAndLayer
 
def UpdateChangedXRefs
 
def WorldAlignPivot
 
- Public Member Functions inherited from ReferenceTarget
def NotifyTarget
 
- Public Member Functions inherited from ReferenceMaker
def ClearFlagInHierarchy
 
def DeleteMe
 
def DeleteReference
 
def FindRef
 
def GetNumRefs
 
def GetReference
 
def NotifyChanged
 
def NotifyDependents
 
def ReplaceReference
 
def RescaleWorldUnits
 
- Public Member Functions inherited from Animatable
def AddNewKey
 
def AssignController
 
def CanAssignController
 
def CanCopyAnim
 
def CanCopyTrack
 
def CanDeleteSubAnim
 
def CanMakeUnique
 
def ClearAFlag
 
def ClearAFlagEx
 
def ClearFlagBit
 
def ClearFlagInAllAnimatables
 
def CopyKeysFromTime
 
def DeleteKeyAtTime
 
def DeleteKeyByIndex
 
def DeleteKeys
 
def DeleteSubAnim
 
def DeleteTime
 
def DoesSupportTimeOperations
 
def EditTimeRange
 
def FreeCaches
 
def GetAnimByHandle
 
def GetAnimHandle
 
def GetClassID
 
def GetClassName
 
def GetCustomAttributeContainer
 
def GetHasSubElements
 
def GetKeyIndex
 
def GetKeyTime
 
def GetNextKeyTime
 
def GetNodeName
 
def GetNumKeys
 
def GetNumSubAnims
 
def GetParameterBlock
 
def GetSubAnim
 
def GetSubAnimName
 
def GetSuperClassID
 
def GetTimeRange
 
def InsertTime
 
def IsAnimated
 
def IsKeyAtTime
 
def IsSubClassOf
 
def MoveKeys
 
def ReverseTime
 
def ScaleKeyValues
 
def ScaleTime
 
def SetAFlag
 
def SetAFlagEx
 
def SetFlagBit
 
def SubNumToRefNum
 
def TestAFlag
 
def TestAFlagEx
 
def TestFlagBit
 
- Public Member Functions inherited from InterfaceServer
def GetInterface
 
- Public Member Functions inherited from Wrapper
def GetUnwrappedPtr
 

Static Public Attributes

tuple AllEdges = _swig_property(GetAllEdges, SetAllEdges)
 
tuple ApplyAtmospherics = _swig_property(GetApplyAtmospherics, SetApplyAtmospherics)
 
tuple AttachNodesToGroup = staticmethod(AttachNodesToGroup)
 
tuple BackfaceCull = _swig_property(GetBackCull, SetBackCull)
 
tuple BaseObject = _swig_property(GetBaseObject, SetBaseObject)
 
tuple BoxMode = _swig_property(GetBoxMode, SetBoxMode)
 
tuple CastShadows = _swig_property(GetCastShadows, SetCastShadows)
 
tuple Children = _swig_property(lambda self: (self.GetChild(i) for i in xrange(self.GetNumChildren())))
 
tuple CloseGroup = staticmethod(CloseGroup)
 
tuple DeleteNodes = staticmethod(DeleteNodes)
 
tuple DetachNodesFromGroup = staticmethod(DetachNodesFromGroup)
 
tuple ExplodeNodes = staticmethod(ExplodeNodes)
 
tuple FaceCount = _swig_property(GetFaceCount)
 
tuple FindNodeFromBaseObject = staticmethod(FindNodeFromBaseObject)
 
tuple FlashNodes = staticmethod(FlashNodes)
 
tuple Freeze = _swig_property(IsFrozen, Freeze)
 
tuple GBufferID = _swig_property(GetGBufID, SetGBufID)
 
tuple GetAffectChildren = staticmethod(GetAffectChildren)
 
tuple GetINodeByHandle = staticmethod(GetINodeByHandle)
 
tuple GetINodeByName = staticmethod(GetINodeByName)
 
tuple GetINodeFromRenderID = staticmethod(GetINodeFromRenderID)
 
tuple GetPivotMode = staticmethod(GetPivotMode)
 
tuple GroupNodes = staticmethod(GroupNodes)
 
tuple Hide = _swig_property(IsNodeHidden, Hide)
 
tuple IgnoreExtents = _swig_property(GetIgnoreExtents, SetIgnoreExtents)
 
tuple InheritVisibility = _swig_property(GetInheritVisibility, SetInheritVisibility)
 
tuple IsRoot = _swig_property(GetIsRoot)
 
tuple LayerName = _swig_property(GetLayerName)
 
tuple LocalPosition = _swig_property(GetLocalPosition, SetLocalPosition)
 
tuple LocalRotation = _swig_property(GetLocalRotation, SetLocalRotation)
 
tuple LocalScaling = _swig_property(GetLocalScale, SetLocalScale)
 
tuple LocalTransform = _swig_property(GetLocalTM, SetLocalTM)
 
tuple Material = _swig_property(GetMaterial, SetMaterial)
 
tuple Modifiers = _swig_property(lambda self: (self.GetModifier(i) for i in xrange(self.GetNumModifiers())))
 
tuple MotionBlurEnabled = _swig_property(GetMotionBlurOnOff, SetMotionBlurOnOff)
 
tuple MotionBlurMultiplier = _swig_property(GetImageBlurMultiplier, SetImageBlurMultiplier)
 
tuple MotionBlurType = _swig_property(GetMotionBlurType, SetMotionBlurType)
 
tuple Name = _swig_property(GetName, SetName)
 
tuple NeverDegrade = _swig_property(GetNeverDegrade, SetNeverDegrade)
 
tuple NodeColorPicker = staticmethod(NodeColorPicker)
 
tuple NumChildren = _swig_property(GetNumChildren)
 
tuple NumModifiers = _swig_property(GetNumModifiers)
 
tuple Object = _swig_property(GetObject, SetObject)
 
tuple OpenGroup = staticmethod(OpenGroup)
 
tuple Parent = _swig_property(GetParent, SetParent)
 
tuple Position = _swig_property(GetWorldPosition, SetWorldPosition)
 
tuple PrimaryVisibility = _swig_property(GetPrimaryVisibility, SetPrimaryVisibility)
 
tuple ReceiveShadows = _swig_property(GetReceiveShadows, SetReceiveShadows)
 
tuple Renderable = _swig_property(GetRenderable, SetRenderable)
 
tuple RenderOccluded = _swig_property(GetRenderOccluded, SetRenderOccluded)
 
tuple Rotation = _swig_property(GetWorldRotation, SetWorldRotation)
 
tuple Scaling = _swig_property(GetWorldScale, SetWorldScale)
 
tuple SecondaryVisibility = _swig_property(GetSecondaryVisibility, SetSecondaryVisibility)
 
tuple SeeThrough = _swig_property(GetSeeThrough, SetSeeThrough)
 
tuple SetAffectChildren = staticmethod(SetAffectChildren)
 
tuple SetNodeAttribute = staticmethod(SetNodeAttribute)
 
tuple SetPivotMode = staticmethod(SetPivotMode)
 
tuple ShadeVertexColors = _swig_property(GetShadeVertexColors, SetShadeVertexColors)
 
tuple ShowFrozenWithMtl = _swig_property(GetShowFrozenWithMtl, SetShowFrozenWithMtl)
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
tuple Trajectory = _swig_property(GetTrajectoryON, SetTrajectoryON)
 
tuple Transform = _swig_property(GetWorldTM, SetWorldTM)
 
tuple UngroupNodes = staticmethod(UngroupNodes)
 
tuple VertexColorMapChannel = _swig_property(GetVertexColorMapChannel, SetVertexColorMapChannel)
 
tuple VertexColorMode = _swig_property(GetVertexColorMode, SetVertexColorMode)
 
tuple VertexColorType = _swig_property(GetVertexColorType, SetVertexColorType)
 
tuple VertexCount = _swig_property(GetVertexCount)
 
tuple VertexTicks = _swig_property(GetVertTicks, SetVertTicks)
 
tuple Visibility = _swig_property(GetVisibility, SetVisibility)
 
tuple WireColor = _swig_property(GetWireColor, SetWireColor)
 
tuple X = _swig_property(GetPositionX, SetPositionX)
 
tuple Y = _swig_property(GetPositionY, SetPositionY)
 
tuple Z = _swig_property(GetPositionZ, SetPositionZ)
 
- Static Public Attributes inherited from ReferenceTarget
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from ReferenceMaker
tuple NumRefs = _swig_property(GetNumRefs)
 
tuple Refs = _swig_property(lambda self: (self.GetReference(i) for i in xrange(self.GetNumRefs())))
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from Animatable
tuple AnimHandle = _swig_property(GetAnimHandle)
 
tuple ClassID = _swig_property(GetClassID)
 
tuple ClearFlagInAllAnimatables = staticmethod(ClearFlagInAllAnimatables)
 
tuple GetAnimByHandle = staticmethod(GetAnimByHandle)
 
tuple KeyTimes = _swig_property(lambda self: (self.GetKeyTime(i) for i in xrange(self.GetNumKeys())))
 
tuple NodeName = _swig_property(GetNodeName)
 
tuple NumSubAnims = _swig_property(GetNumSubAnims)
 
tuple ParameterBlock = _swig_property(GetParameterBlock)
 
tuple SubAnimNames = _swig_property(lambda self: (self.GetSubAnimName(i) for i in xrange(self.GetNumSubAnims())))
 
tuple SubAnims = _swig_property(lambda self: (self.GetSubAnim(i) for i in xrange(self.GetNumSubAnims())))
 
tuple SuperClassID = _swig_property(GetSuperClassID)
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from InterfaceServer
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from Wrapper
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 

Member Function Documentation

def AddModifier (   self,
  args 
)
AddModifier(INode self, Modifier m) -> Autodesk::Max::ResCode::Type
def AddNewXRefFile (   self,
  args 
)
AddNewXRefFile(INode self, Asset file, bool loadNow=True, bool hideInManagerUI=False) -> bool
AddNewXRefFile(INode self, Asset file, bool loadNow=True) -> bool
AddNewXRefFile(INode self, Asset file) -> bool
def AlignPivot (   self,
  args 
)
AlignPivot(INode self, TimeValue t, bool moveObject)
def AlignToParent (   self,
  args 
)
AlignToParent(INode self, TimeValue t)
def AlignToWorld (   self,
  args 
)
AlignToWorld(INode self, TimeValue t)
def AttachChild (   self,
  args 
)
AttachChild(INode self, INode node, int keepTM=1)
AttachChild(INode self, INode node)
def AttachNodesToGroup (   args)
AttachNodesToGroup(INodeTab nodes, INode pTargetNode) -> bool
def BindToTarget (   self,
  args 
)
BindToTarget(INode self, INode targNode) -> bool
def BindXRefFile (   self,
  args 
)
BindXRefFile(INode self, int i) -> bool
def BoneAsLine (   self,
  args 
)
BoneAsLine(INode self, bool onOff)
def CenterPivot (   self,
  args 
)
CenterPivot(INode self, TimeValue t, bool moveObject)
def CloseGroup (   args)
CloseGroup(INodeTab nodes, bool selGroup=True)
CloseGroup(INodeTab nodes)
CloseGroup(bool selGroup=True)
CloseGroup()
def Collapse (   self,
  noWarning = False 
)
Collapse(INode self, bool noWarning=False)
Collapse(INode self)
def CollapseTo (   self,
  args 
)
CollapseTo(INode self, int modIndex, bool noWarning=False) -> bool
CollapseTo(INode self, int modIndex) -> bool
def Convert (   self,
  args 
)
Convert(INode self, Class_ID cid) -> bool
def CopyProperties (   self,
  args 
)
CopyProperties(INode self, INode other)
def CreateCopy (   self)
CreateCopy(INode self) -> INode
def CreateInstance (   self)
CreateInstance(INode self) -> INode
def CreateReference (   self)
CreateReference(INode self) -> INode
def CreateTreeCopy (   self)
CreateTreeCopy(INode self) -> INode
def CreateTreeInstance (   self)
CreateTreeInstance(INode self) -> INode
def CreateTreeReference (   self)
CreateTreeReference(INode self) -> INode
def Delete (   self,
  args 
)
Delete(INode self, TimeValue t=Autodesk::Max::Now(), int keepChildPosition=False)
Delete(INode self, TimeValue t=Autodesk::Max::Now())
Delete(INode self)
def DeleteAllXRefs (   self)
DeleteAllXRefs(INode self)
def DeleteModifier (   self,
  args 
)
DeleteModifier(INode self, int n) -> Autodesk::Max::ResCode::Type
def DeleteNodes (   args)
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True, bool aRedraw=True, bool overrideSlaveTM=False) -> unsigned int
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True, bool aRedraw=True) -> unsigned int
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True) -> unsigned int
DeleteNodes(INodeTab aNodes) -> unsigned int
def DeleteXRefFile (   self,
  args 
)
DeleteXRefFile(INode self, int i) -> bool
def Deselect (   self)
Deselect(INode self)
def Detach (   self,
  args 
)
Detach(INode self, TimeValue t=Autodesk::Max::Now(), int keepTM=1)
Detach(INode self, TimeValue t=Autodesk::Max::Now())
Detach(INode self)
def DetachNodesFromGroup (   args)
DetachNodesFromGroup(INodeTab nodes) -> bool
def DisposeTemporary (   self)
DisposeTemporary(INode self)
def EvalWorldState (   self,
  args 
)
EvalWorldState(INode self, TimeValue time=Autodesk::Max::Now(), bool evalHidden=True) -> ObjectState
EvalWorldState(INode self, TimeValue time=Autodesk::Max::Now()) -> ObjectState
EvalWorldState(INode self) -> ObjectState
def ExplodeNodes (   args)
ExplodeNodes(INodeTab nodes)
ExplodeNodes()
def FindNodeFromBaseObject (   args)
FindNodeFromBaseObject(ReferenceTarget obj) -> INode
def FlagForeground (   self,
  args 
)
FlagForeground(INode self, TimeValue t, bool notify=True)
FlagForeground(INode self, TimeValue t)
def FlagXrefChanged (   self,
  args 
)
FlagXrefChanged(INode self, int i)
def FlashNodes (   args)
FlashNodes(INodeTab nodes)
def Freeze (   self,
  args 
)
Freeze(INode self, bool onOff)
def GetActualINode (   self)
GetActualINode(INode self) -> INode
def GetAffectChildren ( )
GetAffectChildren() -> bool
def GetAllEdges (   self)
GetAllEdges(INode self) -> bool
def GetApplyAtmospherics (   self)
GetApplyAtmospherics(INode self) -> bool
def GetAssemblyBBoxDisplay (   self)
GetAssemblyBBoxDisplay(INode self) -> bool
def GetBackCull (   self)
GetBackCull(INode self) -> bool
def GetBaseObject (   self)
GetBaseObject(INode self) -> Object
def GetBoneAutoAlign (   self)
GetBoneAutoAlign(INode self) -> bool
def GetBoneAxis (   self)
GetBoneAxis(INode self) -> int
def GetBoneAxisFlip (   self)
GetBoneAxisFlip(INode self) -> bool
def GetBoneFreezeLen (   self)
GetBoneFreezeLen(INode self) -> bool
def GetBoneNodeOnOff (   self)
GetBoneNodeOnOff(INode self) -> bool
def GetBoneNodeOnOff_T (   self,
  args 
)
GetBoneNodeOnOff_T(INode self, TimeValue t) -> bool
def GetBoneScaleType (   self)
GetBoneScaleType(INode self) -> int
def GetBoxMode (   self)
GetBoxMode(INode self) -> bool
def GetCastShadows (   self)
GetCastShadows(INode self) -> bool
def GetChild (   self,
  args 
)
GetChild(INode self, int i) -> INode
def GetDerivedObject (   self)
GetDerivedObject(INode self) -> IDerivedObject
def GetDesc (   self)
GetDesc(INode self) -> FPInterfaceDesc
def GetDisplayByLayer (   self)
GetDisplayByLayer(INode self) -> bool
def GetFaceCount (   self,
  args 
)
GetFaceCount(INode self, TimeValue t=Autodesk::Max::Now()) -> int
GetFaceCount(INode self) -> int
def GetGBufID (   self)
GetGBufID(INode self) -> ULONG
def GetGenerateCaustics (   self)
GetGenerateCaustics(INode self) -> bool
def GetGenerateGlobalIllum (   self)
GetGenerateGlobalIllum(INode self) -> bool
def GetHandle (   self)
GetHandle(INode self) -> ULONG
def GetIgnoreExtents (   self)
GetIgnoreExtents(INode self) -> bool
def GetImageBlurMultiplier (   self,
  args 
)
GetImageBlurMultiplier(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetImageBlurMultiplier(INode self) -> float
def GetInheritVisibility (   self)
GetInheritVisibility(INode self) -> bool
def GetINodeByHandle (   args)
GetINodeByHandle(ULONG handle) -> INode
def GetINodeByName (   args)
GetINodeByName(wchar_t const * name) -> INode
def GetINodeFromRenderID (   args)
GetINodeFromRenderID(UWORD id) -> INode
def GetIsRoot (   self)
GetIsRoot(INode self) -> bool
def GetLayer (   self)
GetLayer(INode self) -> Layer
def GetLayerName (   self)
GetLayerName(INode self) -> TCHAR const *
def GetLocalPosition (   self,
  args 
)
GetLocalPosition(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetLocalPosition(INode self) -> Point3
def GetLocalRotation (   self,
  args 
)
GetLocalRotation(INode self, TimeValue t=Autodesk::Max::Now()) -> Quat
GetLocalRotation(INode self) -> Quat
def GetLocalScale (   self,
  args 
)
GetLocalScale(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetLocalScale(INode self) -> Point3
def GetLocalTM (   self,
  args 
)
GetLocalTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetLocalTM(INode self) -> Matrix3
def GetLookatNode (   self)
GetLookatNode(INode self) -> INode
def GetMaterial (   self)
GetMaterial(INode self) -> Mtl
def GetModifier (   self,
  args 
)
GetModifier(INode self, int n) -> Modifier
def GetMotionBlurOnOff (   self)
GetMotionBlurOnOff(INode self) -> bool
def GetMotionBlurType (   self)
GetMotionBlurType(INode self) -> int
def GetMotionByLayer (   self)
GetMotionByLayer(INode self) -> bool
def GetName (   self)
GetName(INode self) -> wchar_t const *
def GetNeverDegrade (   self)
GetNeverDegrade(INode self) -> bool
def GetNumChildren (   self)
GetNumChildren(INode self) -> int
def GetNumModifiers (   self)
GetNumModifiers(INode self) -> int
def GetObject (   self)
GetObject(INode self) -> Object
def GetObjectRef (   self)
GetObjectRef(INode self) -> Object
def GetObjectTM (   self,
  args 
)
GetObjectTM(INode self, TimeValue time) -> Matrix3
def GetObjOffsetPosition (   self)
GetObjOffsetPosition(INode self) -> Point3
def GetObjOffsetRotation (   self)
GetObjOffsetRotation(INode self) -> Quat
def GetObjOffsetScale (   self)
GetObjOffsetScale(INode self) -> ScaleValue
def GetObjOrWSMRef (   self)
GetObjOrWSMRef(INode self) -> Object
def GetObjTMAfterWSM (   self,
  args 
)
GetObjTMAfterWSM(INode self, TimeValue time) -> Matrix3
def GetObjTMBeforeWSM (   self,
  args 
)
GetObjTMBeforeWSM(INode self, TimeValue time) -> Matrix3
def GetParent (   self)
GetParent(INode self) -> INode
def GetParentTM (   self,
  args 
)
GetParentTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetParentTM(INode self) -> Matrix3
def GetPivotMode ( )
GetPivotMode() -> int
def GetPositionTaskWeight (   self)
GetPositionTaskWeight(INode self) -> float
def GetPositionX (   self,
  args 
)
GetPositionX(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionX(INode self) -> float
def GetPositionY (   self,
  args 
)
GetPositionY(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionY(INode self) -> float
def GetPositionZ (   self,
  args 
)
GetPositionZ(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionZ(INode self) -> float
def GetPrimaryVisibility (   self)
GetPrimaryVisibility(INode self) -> bool
def GetReceiveCaustics (   self)
GetReceiveCaustics(INode self) -> bool
def GetReceiveGlobalIllum (   self)
GetReceiveGlobalIllum(INode self) -> bool
def GetReceiveShadows (   self)
GetReceiveShadows(INode self) -> bool
def GetRenderable (   self)
GetRenderable(INode self) -> bool
def GetRenderByLayer (   self)
GetRenderByLayer(INode self) -> bool
def GetRenderOccluded (   self)
GetRenderOccluded(INode self) -> bool
def GetRotationTaskWeight (   self)
GetRotationTaskWeight(INode self) -> float
def GetSecondaryVisibility (   self)
GetSecondaryVisibility(INode self) -> bool
def GetSeeThrough (   self)
GetSeeThrough(INode self) -> bool
def GetSeeThroughObject (   self)
GetSeeThroughObject(INode self) -> bool
def GetSelected (   self)
GetSelected(INode self) -> bool
def GetShadeVertexColors (   self)
GetShadeVertexColors(INode self) -> bool
def GetShowFrozenWithMtl (   self)
GetShowFrozenWithMtl(INode self) -> bool
def GetStretchTM (   self,
  args 
)
GetStretchTM(INode self, TimeValue t) -> Matrix3
def GetTarget (   self)
GetTarget(INode self) -> INode
def GetTargetNodePair (   self)
GetTargetNodePair(INode self) -> bool
def GetTargetTM (   self,
  args 
)
GetTargetTM(INode self, TimeValue t, Matrix3 m) -> bool
def GetTaskAxisState (   self,
  args 
)
GetTaskAxisState(INode self, int which, int axis) -> bool
def GetTaskAxisStateBits (   self)
GetTaskAxisStateBits(INode self) -> DWORD
def GetTMController (   self)
GetTMController(INode self) -> Control
def GetTrajectoryON (   self)
GetTrajectoryON(INode self) -> bool
def GetTransformLock (   self,
  args 
)
GetTransformLock(INode self, int type, int axis) -> bool
def GetUserPropBuffer (   self,
  args 
)
GetUserPropBuffer(INode self, WStr buf)
def GetVertexColorMapChannel (   self)
GetVertexColorMapChannel(INode self) -> int
def GetVertexColorMode (   self)
GetVertexColorMode(INode self) -> bool
def GetVertexColorType (   self)
GetVertexColorType(INode self) -> int
def GetVertexCount (   self,
  args 
)
GetVertexCount(INode self, TimeValue t=Autodesk::Max::Now()) -> int
GetVertexCount(INode self) -> int
def GetVertTicks (   self)
GetVertTicks(INode self) -> bool
def GetVisibility (   self,
  args 
)
GetVisibility(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetVisibility(INode self) -> float
def GetVisibilityController (   self)
GetVisibilityController(INode self) -> Control
def GetWireColor (   self)
GetWireColor(INode self) -> Color
def GetWorldPosition (   self,
  args 
)
GetWorldPosition(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetWorldPosition(INode self) -> Point3
def GetWorldRotation (   self,
  args 
)
GetWorldRotation(INode self, TimeValue t=Autodesk::Max::Now()) -> Quat
GetWorldRotation(INode self) -> Quat
def GetWorldScale (   self,
  args 
)
GetWorldScale(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetWorldScale(INode self) -> Point3
def GetWorldTM (   self,
  args 
)
GetWorldTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetWorldTM(INode self) -> Matrix3
def GetXRefFile (   self,
  args 
)
GetXRefFile(INode self, int i) -> Asset
def GetXRefFileCount (   self)
GetXRefFileCount(INode self) -> int
def GetXRefFlags (   self,
  args 
)
GetXRefFlags(INode self, int i) -> DWORD
def GetXRefParent (   self,
  args 
)
GetXRefParent(INode self, int i) -> INode
def GetXRefTree (   self,
  args 
)
GetXRefTree(INode self, int i) -> INode
def GroupNodes (   args)
GroupNodes(INodeTab nodes, WStr name, bool selGroup) -> INode
GroupNodes(INodeTab nodes, WStr name) -> INode
GroupNodes(INodeTab nodes) -> INode
def Hide (   self,
  args 
)
Hide(INode self, bool onOff)
def InsertModifier (   self,
  args 
)
InsertModifier(INode self, Modifier m, int n) -> Autodesk::Max::ResCode::Type
def InvalidateObjectCache (   self)
InvalidateObjectCache(INode self)
def InvalidateRect (   self,
  args 
)
InvalidateRect(INode self, TimeValue t, bool oldRect=False)
InvalidateRect(INode self, TimeValue t)
def InvalidateTM (   self)
InvalidateTM(INode self)
def InvalidateTreeTM (   self)
InvalidateTreeTM(INode self)
def InvalidateWS (   self)
InvalidateWS(INode self)
def IsActiveGrid (   self)
IsActiveGrid(INode self) -> bool
def IsAssemblyHead (   self)
IsAssemblyHead(INode self) -> bool
def IsAssemblyHeadMemberOf (   self,
  args 
)
IsAssemblyHeadMemberOf(INode self, INode asmHeadNode) -> bool
def IsAssemblyHeadOpen (   self)
IsAssemblyHeadOpen(INode self) -> bool
def IsAssemblyMember (   self)
IsAssemblyMember(INode self) -> bool
def IsAssemblyMemberOpen (   self)
IsAssemblyMemberOpen(INode self) -> bool
def IsBoneOnly (   self)
IsBoneOnly(INode self) -> bool
def IsBoneShowing (   self)
IsBoneShowing(INode self) -> bool
def IsDependent (   self)
IsDependent(INode self) -> bool
def IsFrozen (   self)
IsFrozen(INode self) -> bool
def IsGroupHead (   self)
IsGroupHead(INode self) -> bool
def IsGroupMember (   self)
IsGroupMember(INode self) -> bool
def IsHidden (   self,
  hflags = 0,
  forRenderer = False 
)
IsHidden(INode self, DWORD hflags=0, bool forRenderer=False) -> bool
IsHidden(INode self, DWORD hflags=0) -> bool
IsHidden(INode self) -> bool
def IsNodeHidden (   self,
  forRenderer = False 
)
IsNodeHidden(INode self, bool forRenderer=False) -> bool
IsNodeHidden(INode self) -> bool
def IsObjectFrozen (   self)
IsObjectFrozen(INode self) -> bool
def IsObjectHidden (   self)
IsObjectHidden(INode self) -> bool
def IsOpenGroupHead (   self)
IsOpenGroupHead(INode self) -> bool
def IsOpenGroupMember (   self)
IsOpenGroupMember(INode self) -> bool
def IsSceneXRef (   self)
IsSceneXRef(INode self) -> bool
def IsTarget (   self)
IsTarget(INode self) -> bool
def MayResetTransform (   self)
MayResetTransform(INode self) -> bool
def Move (   self,
  args 
)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
Move(INode self, Point3 val)
def NodeColorPicker (   args)
NodeColorPicker(HWND hWnd, DWORD & col) -> bool
def OpenGroup (   args)
OpenGroup(INodeTab nodes, bool clearSel=True)
OpenGroup(INodeTab nodes)
OpenGroup(bool clearSel=True)
OpenGroup()
def RealignBoneToChild (   self,
  args 
)
RealignBoneToChild(INode self, TimeValue t)
def ReloadXRef (   self,
  args 
)
ReloadXRef(INode self, int i) -> bool
def ResetBoneStretch (   self,
  args 
)
ResetBoneStretch(INode self, TimeValue t)
def ResetPivot (   self,
  args 
)
ResetPivot(INode self, TimeValue t)
def ResetTransform (   self,
  args 
)
ResetTransform(INode self, TimeValue t, bool scaleOnly)
def Rotate (   self,
  args 
)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
Rotate(INode self, Quat val)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now())
Rotate(INode self, AngAxis val)
def Scale (   self,
  args 
)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
Scale(INode self, Point3 val)
def Select (   self,
  replaceSelection = False 
)
Select(INode self, bool replaceSelection=False)
Select(INode self)
def SetAffectChildren (   args)
SetAffectChildren(bool bAffectChildren)
def SetAllEdges (   self,
  args 
)
SetAllEdges(INode self, bool onOff)
def SetApplyAtmospherics (   self,
  args 
)
SetApplyAtmospherics(INode self, bool onOff)
def SetAssemblyBBoxDisplay (   self,
  args 
)
SetAssemblyBBoxDisplay(INode self, bool b)
def SetAssemblyHead (   self,
  args 
)
SetAssemblyHead(INode self, bool b)
def SetAssemblyHeadOpen (   self,
  args 
)
SetAssemblyHeadOpen(INode self, bool b)
def SetAssemblyMember (   self,
  args 
)
SetAssemblyMember(INode self, bool b)
def SetAssemblyMemberOpen (   self,
  args 
)
SetAssemblyMemberOpen(INode self, bool b)
def SetBackCull (   self,
  args 
)
SetBackCull(INode self, bool onOff)
def SetBaseObject (   self,
  args 
)
SetBaseObject(INode self, Object obj)
def SetBoneAutoAlign (   self,
  args 
)
SetBoneAutoAlign(INode self, bool onOff)
def SetBoneAxis (   self,
  args 
)
SetBoneAxis(INode self, int which)
def SetBoneAxisFlip (   self,
  args 
)
SetBoneAxisFlip(INode self, bool onOff)
def SetBoneFreezeLen (   self,
  args 
)
SetBoneFreezeLen(INode self, bool onOff)
def SetBoneNodeOnOff (   self,
  args 
)
SetBoneNodeOnOff(INode self, bool onOff, TimeValue t)
def SetBoneScaleType (   self,
  args 
)
SetBoneScaleType(INode self, int which)
def SetBoxMode (   self,
  args 
)
SetBoxMode(INode self, bool onOff)
def SetCastShadows (   self,
  args 
)
SetCastShadows(INode self, bool onOff)
def SetDisplayByLayer (   self,
  args 
)
SetDisplayByLayer(INode self, bool onOff)
def SetGBufID (   self,
  args 
)
SetGBufID(INode self, ULONG id)
def SetGenerateCaustics (   self,
  args 
)
SetGenerateCaustics(INode self, bool onOff)
def SetGenerateGlobalIllum (   self,
  args 
)
SetGenerateGlobalIllum(INode self, bool onOff)
def SetGroupHead (   self,
  args 
)
SetGroupHead(INode self, bool b)
def SetGroupHeadOpen (   self,
  args 
)
SetGroupHeadOpen(INode self, bool b)
def SetGroupMember (   self,
  args 
)
SetGroupMember(INode self, bool b)
def SetGroupMemberOpen (   self,
  args 
)
SetGroupMemberOpen(INode self, bool b)
def SetIgnoreExtents (   self,
  args 
)
SetIgnoreExtents(INode self, bool onOff)
def SetImageBlurMultiplier (   self,
  args 
)
SetImageBlurMultiplier(INode self, float m, TimeValue t=Autodesk::Max::Now())
SetImageBlurMultiplier(INode self, float m)
def SetInheritVisibility (   self,
  args 
)
SetInheritVisibility(INode self, bool onOff)
def SetIsTarget (   self,
  args 
)
SetIsTarget(INode self, bool b)
def SetLocalPosition (   self,
  args 
)
SetLocalPosition(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetLocalPosition(INode self, Point3 val)
def SetLocalRotation (   self,
  args 
)
SetLocalRotation(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
SetLocalRotation(INode self, Quat val)
def SetLocalScale (   self,
  args 
)
SetLocalScale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetLocalScale(INode self, Point3 val)
def SetLocalTM (   self,
  args 
)
SetLocalTM(INode self, Matrix3 val, TimeValue t=Autodesk::Max::Now())
SetLocalTM(INode self, Matrix3 val)
def SetMaterial (   self,
  args 
)
SetMaterial(INode self, Mtl matl)
def SetMotionBlurOnOff (   self,
  args 
)
SetMotionBlurOnOff(INode self, bool onOff)
def SetMotionBlurType (   self,
  args 
)
SetMotionBlurType(INode self, int kind)
def SetMotionByLayer (   self,
  args 
)
SetMotionByLayer(INode self, bool onOff)
def SetName (   self,
  args 
)
SetName(INode self, wchar_t const * s)
def SetNeverDegrade (   self,
  args 
)
SetNeverDegrade(INode self, bool onOff)
def SetNodeAttribute (   args)
SetNodeAttribute(INodeTab nodes, int whatAttrib, int onOff)
SetNodeAttribute(INode node, int whatAttrib, int onOff)
def SetNodeTMRelConstPlane (   self,
  args 
)
SetNodeTMRelConstPlane(INode self, Matrix3 mat)
def SetObject (   self,
  args 
)
SetObject(INode self, Object obj)
def SetObjectRef (   self,
  args 
)
SetObjectRef(INode self, Object o)
def SetObjOffsetPosition (   self,
  args 
)
SetObjOffsetPosition(INode self, Point3 p)
def SetObjOffsetRotation (   self,
  args 
)
SetObjOffsetRotation(INode self, Quat q)
def SetObjOffsetScale (   self,
  args 
)
SetObjOffsetScale(INode self, ScaleValue sv)
def SetParent (   self,
  args 
)
SetParent(INode self, INode node, TimeValue t=Autodesk::Max::Now())
SetParent(INode self, INode node)
def SetPivotMode (   args)
SetPivotMode(int pivMode)
def SetPositionTaskWeight (   self,
  args 
)
SetPositionTaskWeight(INode self, float w)
def SetPositionX (   self,
  args 
)
SetPositionX(INode self, float x, TimeValue t=Autodesk::Max::Now())
SetPositionX(INode self, float x)
def SetPositionY (   self,
  args 
)
SetPositionY(INode self, float y, TimeValue t=Autodesk::Max::Now())
SetPositionY(INode self, float y)
def SetPositionZ (   self,
  args 
)
SetPositionZ(INode self, float z, TimeValue t=Autodesk::Max::Now())
SetPositionZ(INode self, float z)
def SetPrimaryVisibility (   self,
  args 
)
SetPrimaryVisibility(INode self, bool onOff)
def SetReceiveCaustics (   self,
  args 
)
SetReceiveCaustics(INode self, bool onOff)
def SetReceiveGlobalIllum (   self,
  args 
)
SetReceiveGlobalIllum(INode self, bool onOff)
def SetReceiveShadows (   self,
  args 
)
SetReceiveShadows(INode self, bool onOff)
def SetRenderable (   self,
  args 
)
SetRenderable(INode self, bool onOff)
def SetRenderByLayer (   self,
  args 
)
SetRenderByLayer(INode self, bool onOff)
def SetRenderOccluded (   self,
  args 
)
SetRenderOccluded(INode self, bool onOff)
def SetRotationTaskWeight (   self,
  args 
)
SetRotationTaskWeight(INode self, float w)
def SetSecondaryVisibility (   self,
  args 
)
SetSecondaryVisibility(INode self, bool onOff)
def SetSeeThrough (   self,
  args 
)
SetSeeThrough(INode self, bool onOff)
def SetShadeVertexColors (   self,
  args 
)
SetShadeVertexColors(INode self, bool onOff)
def SetShowFrozenWithMtl (   self,
  args 
)
SetShowFrozenWithMtl(INode self, bool onOff)
def SetTargetNodePair (   self,
  args 
)
SetTargetNodePair(INode self, bool onOff)
def SetTaskAxisState (   self,
  args 
)
SetTaskAxisState(INode self, int which, int axis, bool onOff)
def SetTMController (   self,
  args 
)
SetTMController(INode self, Control m3cont) -> bool
def SetTrajectoryON (   self,
  args 
)
SetTrajectoryON(INode self, bool onOff)
def SetTransformLock (   self,
  args 
)
SetTransformLock(INode self, int type, int axis, bool onOff)
def SetUserPropBuffer (   self,
  args 
)
SetUserPropBuffer(INode self, WStr buf)
def SetVertexColorMapChannel (   self,
  args 
)
SetVertexColorMapChannel(INode self, int vcmc)
def SetVertexColorMode (   self,
  args 
)
SetVertexColorMode(INode self, bool onOff)
def SetVertexColorType (   self,
  args 
)
SetVertexColorType(INode self, int nvct)
def SetVertTicks (   self,
  args 
)
SetVertTicks(INode self, bool onOff)
def SetVisibility (   self,
  args 
)
SetVisibility(INode self, float vis, TimeValue t=Autodesk::Max::Now())
SetVisibility(INode self, float vis)
def SetVisibilityController (   self,
  args 
)
SetVisibilityController(INode self, Control cont)
def SetWireColor (   self,
  args 
)
SetWireColor(INode self, Color newcolor)
def SetWorldPosition (   self,
  args 
)
SetWorldPosition(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetWorldPosition(INode self, Point3 val)
def SetWorldRotation (   self,
  args 
)
SetWorldRotation(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
SetWorldRotation(INode self, Quat val)
def SetWorldScale (   self,
  args 
)
SetWorldScale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetWorldScale(INode self, Point3 val)
def SetWorldTM (   self,
  args 
)
SetWorldTM(INode self, Matrix3 val, TimeValue t=Autodesk::Max::Now())
SetWorldTM(INode self, Matrix3 val)
def SetXRefFile (   self,
  args 
)
SetXRefFile(INode self, int i, Asset file, bool reload)
def SetXRefFlags (   self,
  args 
)
SetXRefFlags(INode self, int i, DWORD flag, bool onOff)
def SetXRefParent (   self,
  args 
)
SetXRefParent(INode self, int i, INode par, bool autoOffset=True)
SetXRefParent(INode self, int i, INode par)
def ShowBone (   self,
  args 
)
ShowBone(INode self, bool boneVis)
def UnfreezeObjectAndLayer (   self,
  dolayer = True 
)
UnfreezeObjectAndLayer(INode self, bool dolayer=True)
UnfreezeObjectAndLayer(INode self)
def UngroupNodes (   args)
UngroupNodes(INodeTab nodes)
UngroupNodes()
def UnhideObjectAndLayer (   self,
  dolayer = True 
)
UnhideObjectAndLayer(INode self, bool dolayer=True)
UnhideObjectAndLayer(INode self)
def UpdateChangedXRefs (   self,
  redraw = True 
)
UpdateChangedXRefs(INode self, bool redraw=True) -> bool
UpdateChangedXRefs(INode self) -> bool
def WorldAlignPivot (   self,
  args 
)
WorldAlignPivot(INode self, TimeValue t, bool moveObject)