Optimize your UV layout using the nudge controls in the UV Texture Editor toolbar.
To nudge shells in the UV Texture Editor
- Select a group of UVs on a shell.
- Press any of the arrow keys.
The UV shell that is associated with the original UV selection moves by one tile.
To nudge components in the UV Texture Editor
- Make a selection in the UV Texture Editor. See Select UVs.
Tip: You can also use
Soft Selection mode to expand your selection. Before nudging components, ensure that
Falloff Mode is set to
Surface in the
Soft Selection settings.
- (Optional) In the UV Texture Editor toolbar, enter a value in the nudge controls.
By default, the nudge controls are set to 0.1.
- Do one of the following to nudge your selection:
- Use the arrows in nudge controls .
- Use + any of the arrow keys.