Edit smooth skinning
Topics in this section
Smooth skin editing overview
Editing skin point weights
Painting smooth skin point weights
Smooth skin weight normalization
Change a skinned object's deformation order
Create a mask when painting skin weights
Copy smooth skin weights
Detach smooth skin
Edit joint smooth skin attributes
Edit maximum influences
Edit skin cluster channels or attributes
Fix smooth weights
Lock smooth skin weights
Mirror smooth skin weights
Move weights to other influences
Paint skin weights
Prune insignificant smooth skin weights
Remove unused influences from a smooth skinned surface
Reset skin point weights to default weights
Rotate joints while painting skin weights
Normalize weights
Smooth skin weights
Parent topic:
Smooth skinning