Coordinate Geometry. Double-click Launch Coordinate Geometry Editor to display the COGO Editor.
. A polyline is created from the traverse. Polyline vertices are placed at the beginning and end of each traverse side. You can create COGO points at the beginning and end of each traverse side. These COGO points are dynamic to the traverse. If you edit data in the COGO Editor so that the traverse is changed, the COGO points that are derived from the traverse will move accordingly.
Coordinate Geometry. Double-click Launch Coordinate Geometry Editor to display the COGO Editor.
. COGO points are created at the beginning and end of each traverse side. If there is an existing COGO point that is used in the traverse at the beginning or end of a traverse side, an additional COGO point is not added at that location.