FbxDeformationsEvaluator Class Reference
#include <fbxdeformationsevaluator.h>
Definition at line 30 of file fbxdeformationsevaluator.h.
Configure this object to process the given mesh.
- Parameters
-
pNode | Node object owner of the mesh. |
pMesh | Processed object. |
- Returns
true
if pMesh is connected to pNode and the internal data allocation succeeded.
If this object is properly configured, evaluates the shape deformation of the mesh at the given time.
- Parameters
-
pVertexArray | The result of the evaluation. |
pTime | Current time of the evaluation. |
- Returns
true
if the function completed successfully and false
in case of errors.
If this object is properly configured, evaluates the skin deformation of the received mesh at the given time.
- Parameters
-
pVertexArray | The result of the evaluation. |
pTime | Current time of the evaluation. |
pGX | Local to World matrix to express the returned vertices in World space. |
pPose | If defined, use the pose to evaluate the current transform. |
- Returns
true
if the function completed successfully and false
in case of errors.
The documentation for this class was generated from the following file: