fbxsdk/utils/fbxdeformationsevaluator.h Source File
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13 #ifndef _FBXSDK_UTILS_DEFORMATIONS_EVALUATOR_H_
14 #define _FBXSDK_UTILS_DEFORMATIONS_EVALUATOR_H_
58 #ifndef DOXYGEN_SHOULD_SKIP_THIS
79 double* mClusterWeight;
The animation layer is a collection of animation curve nodes.
FBX SDK environment definition.
Class for clusters (links).
Class to encapsulate time units.
FBX SDK dual quaternion class to represent rigid transformation, which is combined by two quaternions...
Represents an element in the scene graph.
This class contains the description of a Pose and provide some methods to access Pose info in one FBX...
A four double mathematic vector class.
FBX SDK affine matrix class.
A mesh is a geometry made of polygons.