fbxsdk/scene/geometry/fbxblendshape.h Source File
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13 #ifndef _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_
14 #define _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_
73 int GetBlendShapeChannelCount()
const;
102 #ifndef DOXYGEN_SHOULD_SKIP_THIS
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
FBX SDK environment definition.
virtual FbxObject & Copy(const FbxObject &pObject)
Copy an object content into this object.
Array that stores pairs of FbxString and a pointer.
ECloneType
Types of clones that can be created for FbxObject.
Class for blend shape deformer.
The base class of most FBX objects.
Class for blend shape channels.
virtual FbxObject * Clone(FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=((void *) 0), void *pSet=((void *) 0)) const
Creates a clone of this object.
EDeformerType GetDeformerType() const
Get the type of the deformer.
The base class of geometric objects that support control point deformations (e.g. ...