fbxsdk/scene/fbxdisplaylayer.h Source File
Go to the documentation of this file.
13 #ifndef _FBXSDK_SCENE_DISPLAY_LAYER_H_
14 #define _FBXSDK_SCENE_DISPLAY_LAYER_H_
69 #ifndef DOXYGEN_SHOULD_SKIP_THIS
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
FBX SDK environment definition.
Class for display layers.
FbxPropertyT< FbxBool > Show
This property stores the visibility of this display layer.
FbxPropertyT< FbxBool > LODBox
This property stores the level of detail mode of this display layer.
static const FbxDouble3 sColorDefault
Class for exclusive collections.
FbxPropertyT< FbxBool > Freeze
This property stores the manipulation state of this display layer.
This template class is used to contain user properties of specific data types.
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor.