fbxsdk/scene/geometry/fbxgeometryweightedmap.h Source File

fbxgeometryweightedmap.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_GEOMETRY_WEIGHTED_MAP_H_
14 #define _FBXSDK_SCENE_GEOMETRY_WEIGHTED_MAP_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
18 #include <fbxsdk/core/fbxobject.h>
20 
21 #include <fbxsdk/fbxsdk_nsbegin.h>
22 
23 class FbxGeometry;
24 
41 {
43 
44 public:
45 
52  void SetValues(const FbxWeightedMapping* pWeightedMappingTable);
53 
57  FbxWeightedMapping* GetValues() const;
58 
62  FbxGeometry* GetSourceGeometry();
63 
67  FbxGeometry* GetDestinationGeometry();
68 
69 /*****************************************************************************************************************************
70 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
71 *****************************************************************************************************************************/
72 #ifndef DOXYGEN_SHOULD_SKIP_THIS
73  virtual FbxObject& Copy(const FbxObject& pObject);
74 
75 protected:
76  virtual void Construct(const FbxObject* pFrom);
77  virtual void Destruct(bool pRecursive);
78 
79  // Real weigths table
80  FbxWeightedMapping* mWeightedMapping;
81 
82 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
83 };
84 
85 #include <fbxsdk/fbxsdk_nsend.h>
86 
87 #endif /* _FBXSDK_SCENE_GEOMETRY_WEIGHTED_MAP_H_ */
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
Definition: fbxobject.h:61
FBX SDK environment definition.
virtual FbxObject & Copy(const FbxObject &pObject)
Copy an object content into this object.
The base class of most FBX objects.
Definition: fbxobject.h:157
virtual void Construct(const FbxObject *pFrom)
Optional constructor override, automatically called by default constructor.
#define FBXSDK_DLL
Definition: fbxarch.h:173
Define a weighted bidirectional mapping relation on objects.
This class provides the structure to build a correspondence between 2 geometries. ...
The base class of geometric objects that support control point deformations (e.g. ...
Definition: fbxgeometry.h:45
virtual void Destruct(bool pRecursive)
Optional destructor override, automatically called by default destructor.