fbxsdk/scene/fbxobjectmetadata.h Source File

fbxobjectmetadata.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_OBJECT_META_DATA_H_
14 #define _FBXSDK_SCENE_OBJECT_META_DATA_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
18 #include <fbxsdk/core/fbxobject.h>
19 
20 #include <fbxsdk/fbxsdk_nsbegin.h>
21 
30 {
32 };
33 
34 #include <fbxsdk/fbxsdk_nsend.h>
35 
36 #endif /* _FBXSDK_SCENE_OBJECT_META_DATA_H_ */
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
Definition: fbxobject.h:61
FBX SDK environment definition.
This class is used to hold meta-data information on nodes.
The base class of most FBX objects.
Definition: fbxobject.h:157
#define FBXSDK_DLL
Definition: fbxarch.h:173