fbxsdk/scene/shading/fbxpropertyentryview.h Source File
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13 #ifndef _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
14 #define _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
66 const char* GetProperty()
const;
71 void SetProperty(
const char* pPropertyName);
FBX SDK environment definition.
A binding table entry stores a binding between a source and a destination.
Entry view class represents binding entry in entry tables.
virtual const char * EntryType() const
Get the entry type of this entry view.
static const char * sEntryType
Name of the entry type used in the binding entry.
FbxPropertyEntryView represents property entry in entry tables.