fbxsdk/scene/fbxreference.h Source File
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13 #ifndef _FBXSDK_SCENE_REFERENCE_H_
14 #define _FBXSDK_SCENE_REFERENCE_H_
65 #ifndef DOXYGEN_SHOULD_SKIP_THIS
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
FBX SDK environment definition.
Contains information about a referenced file.
FbxPropertyT< FbxBool > IsLocked
True if referenced file is locked.
FbxPropertyT< FbxString > ProxyTag
Referenced file's proxy tag.
FbxPropertyT< FbxBool > IsLoaded
True if referenced file is loaded.
FbxPropertyT< FbxString > ReferenceNodeName
Referenced file's node name.
FbxPropertyT< FbxInt > ReferenceDepth
Referenced file's node depth.
The base class of most FBX objects.
FbxPropertyT< FbxString > ProxyManagerName
The name of proxy manager where the referenced file's proxy can be found.
FbxPropertyT< FbxBool > IsActiveProxy
True if referenced file is active.
FbxPropertyT< FbxString > ReferenceNameSpace
Referenced file's namespace.
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor.