- Priority Editor box
- Select which Priority Editor to display.
- Analyze button
- Click to analyze the entire scene for changes in rendering priority.
- Z-Sort button
- Click to analyze the current frame for changes in rendering priority.
See Analyze, Z-Sort, and the Z-Buffer.
- Bring To Front button
- Click to move the selected object one position higher in the stack, in front of the next higher object.
- Push To Back button
- Click to move the selected object one position lower in the stack, behind the next lower object.
- Undo button
- Undoes the last Priority Editor operation, except for Z-Sort or Analyze.
Use Action's Undo List to view a list of recent operations and revert to a prior state. Select an item in the list to return to that state. All actions that occurred after the selected item are undone.
- Priority Auto Key button
- Enable to create keyframes when reordering media.
- Group button
- Click to create groups of selected media (use this to analyze, Z-Sort, or manage several lines of media at once). See Grouping Media.
- Cut button
- Click to cut priority information between frames.
- Copy button
- Click to copy priority information between frames.
- Paste button
- Click to paste priority information between frames.
Note: A mark indicates when a change in priority occurs. If you copy and paste a mark that does not change the priority, no mark appears on the timebar.
- Reset box
- Select whether to reset priority information for the current frame or for all frames.