Deprecated List
- globalScope> Member APPLICATION_ID
- There is only one product.
- Member BezFontManager::BuildCharacter (BEZFONTHANDLE handle, UINT index, float height, BezierShape &shape, float &width, int fontShapeVersion=1)
- in 3ds Max 2014. Use BuildCharacterEx instead.
- globalScope> Member ComputeBumpVectors (const Point3 tv[3], const Point3 v[3], Point3 bvec[3])
- Do not use this function. Use ComputeBumpVec2D() instead. This is here for compatibility only.
- globalScope> Member CTRL_POS_CLASS_ID
- Use CTRL_POSITION_CLASS_ID instead. Deprecated as of 3ds Max 2013.
- globalScope> Member CTRL_QUAT_CLASS_ID
- Use CTRL_ROTATION_CLASS_ID instead. Quaternion controller super-class ID. Deprecated as of 3ds Max 2013.
- Class IGameFX
- From 3ds Max 2015 IGameFX is deprecated. It no longer supports the newer Shader models or Nitrous. Please use the regular Microsoft DirectX SDK and supporting APIs to extract shader data.
- Class IGameFXPass
- From 3ds Max 2015 IGameFXPass is deprecated. It no longer supports the newer Shader models or Nitrous. Please use the regular Microsoft DirectX SDK and supporting APIs to extract shader data.
- Class IGameFXProperty
- From 3ds Max 2015 IGameFXProperty is deprecated. It no longer supports the newer Shader models or Nitrous. Please use the regular Microsoft DirectX SDK and supporting APIs to extract shader data.
- Member IGameMaterial::GetIGameFX ()
- From 3ds Max 2015 IGameFX is deprecated. It no longer supports the newer Shader models or Nitrous. Please use the regular Microsoft DirectX SDK and supporting APIs to extract shader data.
- Member IndexBufferHandle::Initialize (IndexType type)
- Deprecated method in terms of implementation as of 3ds Max 2016.
- Member Interface::EnableSubObjectSelection (BOOL enable)
- Deprecated in 3ds Max 2015.
- Member Interface::IsSubObjectSelectionEnabled ()
- Deprecated in 3ds Max 2015.
- Member IParamBlock2::GetAColor (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetAColor(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetAssetUser (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetAssetUser(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetBitmap (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetBitmap(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetColor (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetColor(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetFloat (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetFloat(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetINode (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetINode(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetInt (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetInt(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetMatrix3 (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetMatrix3(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetMtl (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetMtl(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetParamBlock2 (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetParamBlock2(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetPoint3 (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetPoint3(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetPoint4 (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetPoint4(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetReferenceTarget (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetReferenceTarget(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetStr (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetStr(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetTexmap (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetTexmap(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IParamBlock2::GetTimeValue (ParamID id, TimeValue t=0, int tabIndex=0)=0
- Starting in 3ds Max 2016, please use IParamBlock2::GetTimeValue(ParamID,TimeValue,Interval&,int) instead; it supports a validity interval and is more robust in case of invalid parameter IDs.
- Member IPopulate::eDisplaySegmented
- Deprecated in 3ds Max 2015. Segmented characters are not supported. Setting the display type to segmented will do nothing.
- globalScope> Member NOTIFY_ACTION_ITEM_HOTKEY_POST_EXEC
- Deprecated in 3ds Max 2015. Use NOTIFY_ACTION_ITEM_HOTKEY_POST_EXEC instead.
- globalScope> Member NOTIFY_ACTION_ITEM_HOTKEY_PRE_EXEC
- Deprecated in 3ds Max 2015. Use NOTIFY_ACTION_ITEM_HOTKEY_PRE_EXEC instead.
- Member UtilityInterface::EProductID
- There is only one product.
- Member UtilityInterface::GetProductID ()
- There is only one product.
- Member VertexBufferHandle::Initialize (size_t stride)
- Deprecated method in terms of implementation as of 3ds Max 2016.