Class List

Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 NGFX_MESH
 NIKSys
 NManagedServices
 NMaxSDK
 NPF
 CAccessorError
 CAColor
 CActionCallback3ds Max uses the ExecuteAction() method of an instance of this class when an ActionItem is executed
 CActionContextAn ActionContext is an identifer of a group of keyboard shortcuts
 CActionDescriptionDescription of a command for building action tables from static data This is a helper structure used for building ActionTables
 CActionItemRepresents an operation contained in an ActionTabls
 CActionPredicate
 CActionTableA table of action items that can be used by plug-ins to export tables of action items that can be used by the UI to attach to keyboard shortcuts, assigned to toolbar buttons, and add to menus
 CActiveXLicensor
 CAddExposureMaterialControlThis class implements a small hack to get around issues in the VS2005 compiler
 CAdjEdgeList
 CAdjFace
 CAdjFaceList
 CAffineParts
 CAlertData
 CAngAxis
 CAnimAppData
 CAnimatable
 CAnimateSuspendSuspends the "animate" mode in an exception safe manner
 CAnimEnumA callback class for Animatable::EnumAnimTree()
 CAnimProperty
 CAnimPropertyList
 CAnyKey
 CAppDataChunkAn application/plugin specific custom data that can be attached to animatables
 CAppendGizmoRestore
 CAppLoad
 CAppSave
 CArcballCallback
 CArcballDialog
 CAreaShadowGenerator
 CAreaShadowSampler
 CArgCountError
 CAssetEnumCallback
 CAssignToConstError
 CAtmospheric
 CATSClientInfoClient information for ATS Providers
 CATSExploreProviderParamsATS Explore Provider Object
 CATSFileEntryATS File Object
 CATSFileListATS File List
 CATSNotificationRegister for and Broadcast ATS Notification Messages
 CATSNotifyParamsAsset Tracking System Notification Parameter class
 CATSUserEntryATS User Object
 CATSUserListATS User List
 CAttachMatDlgUser
 CAvailableFontA class used for listing the fonts we currently have available
 CAxisChangeCallback
 CBaseBehaviorAll behaviors must inherit from this base class
 CBaseInterface
 CBaseInterfaceServer
 CBaseObjectThis is the base class for objects and modifiers
 CBaseShaderOne of the base classes for the creation of the Shaders, which plug-in to the Standard material[?]
 CBasisFinderComputes two components of a basis vector given a single input component
 CBezFontThis class is the basic bezier font class
 CBezFontDllA class for listing font input dlls
 CBezFontEnumProcThis is a callback class which is used to process font enumerations
 CBezFontEXThis class extends BezFont class It adds GetFont() which returns the font handle currently opened
 CBezFontEX2This class extends the BezFontEX class which extends the function BuildCharacter() to obtain glyph outline data from a character based on its TrueType glyph index
 CBezFontInfo
 CBezFontManagerManages Bezier Fonts in 3ds Max
 CBezFontMetrics
 CBezFontMgrEnumProcA special enumerator for the font manager
 CBezierShapeDefines a basic bezier shape object
 CBezierShapeInterface_Ex41

class BezierShapeInterface_Ex41 : public BaseInterface

 CBezierShapeTopology
 CBigMatrix
 Cbinding
 CbindShapeContains the data for the bind points
 CBitArray
 CBitArrayCallback
 CBitmapClass for image input and output
 CBitmapControl
 CBitmapDither
 CBitmapDropType
 CBitmapFileInputDialogCustom browse bitmap file for input dialog
 CBitmapFileOutputDialogCustom browse bitmap file for output dialog
 CBitmapFilter
 CBitmapInfoInformation about an image file or in-memory bitmap, including settings for loading/saving, gamma, etc
 CBitmapIOBase class for image IO plugins
 CBitmapIOLayer
 CBitmapIOMetaDataExtends BitmapIO with additional information for automatic gamma correction etc
 CBitmapLayerUtl
 CBitmapManager
 CBitmapNotify
 CBitmapProxyTemporaryDisableGuardUseful Guard class for temporarily disabling bitmap proxies
 CBitmapStorage
 CBitmapStorageHDR
 CBitmapStorageLDR
 CBitmapTex
 CBMM_Color_2424 bit color: 8 bits each for Red, Green, and Blue
 CBMM_Color_3232 bit color: 8 bits each for Red, Green, Blue, and Alpha
 CBMM_Color_4848 bit color: 16 bits each for Red, Green, and Blue
 CBMM_Color_6464 bit color: 16 bits each for Red, Green, Blue, and Alpha
 CBMM_Color_flHigh Dynamic Range bitmaps make use of this class to store color information using floating point values
 CBMM_IOHandler
 CBMM_IOListThis class is used for storing a linked list of Bitmap Manager BMM_IOHandler objects
 CBMM_Pyramid
 CBMM_SAT
 CBMMBitmapList
 CBMMFilterList
 CBMMGammaSettings
 CbmmHistoryList
 CBMMImageInfo
 CBMMStorageList
 CBMMVfbPalette
 CBoolean
 CBox2
 CBox2D
 CBox3
 CBoxGizmoObject
 CBoxLineProcThis class provides a bounding box and a matrix
 CButtonControl
 CCacheClass
 CCallbackScript
 CCallContext
 CCameraRepresents the projection matrix and common properties of a perspective or orthographic camera
 CCameraObjectThis is a base class from which camera plug-ins may be derived
 CCameraStateNote: The camera looks down the negative Z axis, with X to the right and Y up
 CCandidate
 CCapFace
 CCapPatch
 CCapVert
 CCAssertCBCallback class that allows for hooking into 3ds Max's assertion mechanims
 CCExcepInfo
 CChangeFGObject
 CChangeForegroundCallback
 CCharBinaryStream
 CCharStream
 CCheckAbortCallback
 CCheckBoxControl
 CCheckButtonControl
 CCIRCLERepresents a circular region when doing hit testing
 CCJobText
 CClass_ID
 Cclass_key
 Cclass_table
 CClassDescClass descriptors provide the system with information about the plug-in classes in the DLL
 CClassDesc2
 CClassDescReplacedCallParam data for NOTIFY_CLASSDESC_REPLACED broadcasts
 CClassDirectoryThis class represents the directory of all plug-in classes known to the system
 CClassEntryThis class wraps a ClassDesc instance and maintains run-time related information about it
 CClearAnimFlagEnumProcAn animatable enumerator for clearing flags
 CClientInfo
 CCodeBlock
 CCodeBlockLocalThunk
 CCodeTree
 CCollectable
 CCollection
 CCollisionMesh
 CCollisionObjectA collision object can be applied to a particle system by a Space Warp
 CCollisionOps
 CCollisionPlane
 CCollisionSphere
 CCollisionVNormal
 CColor
 CColor248 bits for each of the Red, Green and Blue components
 CColor4816 bits for each of the Red, Green and Blue components
 CColor6416 bits for each of the Red, Green, Blue, and Alpha components
 CColorPacker
 CColorPicker
 CColorPickerControl
 CColPick
 CComboBoxControl
 CCombustionJob
 CCommandModeThis base class allows the developer to create a command mode that handles processing user interaction using the mouse in the viewports
 CCommandModeChangedCallback
 CCompileError
 CConfigurationBlock
 CConstGlobalThunk
 CConstObjectThis is a base class used to create construction grid objects
 CConstPluginLocalThunk
 CConstraintInOutThis structure is sent to the BaseBehavior Constraint function
 CConstRolloutLocalThunk
 CContextThunk
 CControl
 CConversionError
 CCreateInstanceCallParam
 CCreateMouseCallBack
 CCreateRendImgSeqCallbackA callback object called for each sequence file created with Interface8::CreateRendImgSeq()
 CCropCallback
 CCStr
 CCtrlHitLogClass CtrlHitLog
 CCtrlHitRecordClass CtrlHitRecord
 CCUIFrameMgr
 CCUIFrameMsgHandler
 CCUIPosData
 CCurvePoint
 CCustAttrib
 CCustomParticleDisplay
 CCylGizmoObject
 CDADBitmapCarrier
 CDADMgr
 CDataClassDescA proxy for a class descriptor
 CDataEntryMouseProc
 CDebuggerRuntimeError
 CDefaultActionSysThe Default Action System interface
 CDefaultLightDescribes a default light
 CDefaultRemapDirImplements a default version of a RemapDir
 CDefNoteTrack
 CDeformerThe callback object used by modifiers to deform "Deformable" objects
 CDelayedMatrix3
 CDelayedNodeMat
 CDeletedRestore
 CDeleteGizmoRestore
 CDependentEnumProcA callback class for enumerating dependents
 CDependentIteratorIterates through all direct dependents of a given ReferenceTarget
 CDerefThunk
 CDeviceRectRepresents a viewport rectangle, but with coordinates in the range [0..1] instead of in pixels
 CDialogItemSizeDataDialog resizing and positioning
 CDialogResizer
 CDispInfoThis is the display information structure
 CDisplayFilterCallback
 CDllDataA class for Dlls to use for info that will be sent back to them at load time
 CDllDescThis class models a plug-in DLL
 CDllDirRepresents the plug-in DLL "directory", which is a registry of every plug-in DLL loaded by 3ds Max
 CDMatrix3Class DPoint3, Matrix Representations of 3D Transformations, Class Quat, Class AngAxis, Structure AffineParts, Class BigMatrix
 CDOFParams
 CDotRunParser
 CDPoint3Class DPoint3 Description: This class describes a 3D point using double precision x, y and z coordinates
 CDragAndDropHandlerThe base class from which specialized drag-and-drop handlers should be derived
 CDrawLineProcThis class provides a simplified way to draw a connected series of lines to the GraphicsWindow passed to the class constructor
 CDRay
 CDropClipFormat
 CDropScriptClipFmt
 CDropScriptDropType
 CDropScriptFileDropType
 CDropType
 CDummyObject
 CDumpValueData
 CDWORDTab
 CDX9VSConstant
 CDxGeneralFunctions
 CDynamHelperObject
 CDynamicMenuProvides an easy mechanism for plug-ins to produce the menu needed in the ActionItem::GetDynamicMenu() method
 CDynamicMenuCallbackWhen a user makes a selection from a dynamic menu 3ds Max will call DynamicMenuCallback::MenuItemSelected() to process that selection
 CDynamModObject
 CEaseCurveAnimProp
 CEaseCurveList
 CEdge
 CEdgeBondage
 CEdgeClusterList
 Cedit_window
 CEditFileResult
 CEditor_Interface
 CEditorStyleDef
 CEditSSCBEdit Soft Selection Callback used to control the new Edit Soft Selection Command Mode
 CEditSSModeEdit Soft Selection Command Mode for interactively setting soft selection parameters
 CEditTextControl
 CEffect
 CEffect8Extension to class Effect, new to 3ds max 8
 CEffectDescriptorA mini Max class descriptor. This is purely to instantiate multiple objects, and query the Parser ID for the DLL
 CEmpty
 CEP_BevelCMode
 CEP_BevelMouseProc
 CEP_BevelSelectionProcessor
 CEP_BindCMode
 CEP_BindMouseProc
 CEP_CopyTangentCMode
 CEP_CopyTangentMouseProc
 CEP_CreatePatchCMode
 CEP_CreatePatchMouseProc
 CEP_CreateVertCMode
 CEP_CreateVertMouseProc
 CEP_ExtrudeCMode
 CEP_ExtrudeMouseProc
 CEP_ExtrudeSelectionProcessor
 CEP_NormalFlipCMode
 CEP_NormalFlipMouseProc
 CEP_PasteTangentCMode
 CEP_PasteTangentMouseProc
 CEP_VertWeldCMode
 CEP_VertWeldMouseProc
 CEPoly
 CEPoly13This new class extends EPoly with new functionality, in particular the ability for epoly to support manipulate grips
 CEPoly18This new class extends EPoly with new functionality, for new hard/smooth edge workflow
 CEPolyModThis class is the published interface for Edit Poly modifiers
 CEPolyMod13This new class extends EPolyMode, in particular adds a more efficient way for setting several vertex positions, and the ability for EPolyMod to support manipulate grips
 CEPolyMod18This new class for Phoenix extends EPolyMod for altering vertex and edge Crease/Weight/etc. values
 CEventRouter
 CEventUser
 CExclList
 CExitMAXCallbackA callback object that will get called before the program exits
 CExitMAXCallback2A callback object that will get called before the program exits
 CExpInterface
 CExposureMaterialControlThis is the inteface class to implement in order to support exposure controls
 CExposureMaterialControlDescThis implementation of ClassDesc is to be used to implement the ExposureMaterialControl interface
 CExposureMaterialControlImpThis class implements the virtual methods in ExposureMaterialControl
 CExpr
 CExprVar
 CExtrudeData
 CFaceThis class represents a single triangular face
 CFaceChangeThis class represents the notion of a mesh edit Face Change, which changes the visibiliy of the face's edges, its hidden state and/or its material ID
 CFaceClusterList
 CFaceCreateThis class represents the notion of a face create within a MeshDelta
 CFaceDataFromPatch
 CFaceElementList
 CFaceExSimple extension to the 3ds Max Face class
 CFaceRemapThis class represents the notion of a mesh edit Face Remap, which changes one or more of the verticies a face uses
 CFaceSmoothThis class represents the notion of the edit mesh Face Smooth operation
 CFBox2
 CFileDropType
 CFilterKernel
 CFilterListClass FilterList
 CFilterManager
 CFindCustAttribOwnerDEP
 CFindMAXWrapperEnum
 CFlagUser
 CFlectForces
 CFLT_FilterHandler
 CFLT_FilterList
 CFLTInterface
 CFlyOffData
 CFnCallPropertyThunk
 CFontMgrInterfaceA class for providing access to required 3ds Max internals
 CForceFieldA Space Warp modifier usually uses an instance of this class and implements the Force() method
 CFPActionDef
 CFPEnum
 CFPFunctionDef
 CFPInterface
 CFPInterfaceDesc
 CFPInterfaceValue
 CFPMacroEmitter
 CFPMixinInterface
 CFPMixinInterfaceValue
 CFPParamDef
 CFPParamOptions
 CFPParamsThis parameters class contains a MaxSDK::Array FPValue's
 CFPPropDef
 CFPStaticInterface
 CFPStaticMethodInterfaceValue
 CFPValidator
 CFPValue
 CFrameRange
 CFrameRendParamsThis is passed to the renderer on every frame
 Cfree_mem
 CFreeThunk
 CFunction
 CFunctionReturn
 CGamConvert16
 CGamConvert8
 CGammaMgr
 CGBufData
 CGBuffer
 CGBufReader
 CGBufWriter
 CGenBoxObject
 CGenCamera
 CGenControlSelectionProcessor
 CGenCylinder
 CGenEdgeA generalized representation of a geometric or texture edge as a pair of vertex indices and face indices
 CGeneric
 CGenericCallback
 CGenericHierarchy
 CGenericNamedSelSetList
 CGenFaceA generalized representation of a geometric or texture face as an array of vertex indices
 CGenLight
 CGenModSelectionProcessor
 CGenSoftSelDataA generic set of parameters defining how soft selection weights are calculated
 CGenSphere
 CGenSubObjTypeThis class provides a generic implementation for sub-object types
 CGenTri
 CGenTriPoints
 CGeomObjectThis is the base class for the creation of Geometric Object plug-ins
 CGeomPipelineEnumProc
 CGetBoundBoxRequestData
 CGetParamDim
 CGetParamName
 CGetParticleDataRequest
 CGetSubObjectRequestData
 CGetTimeDataRequest
 CGizmoClass
 CGizmoObject
 CGizmoShape
 CGlobalReferenceMakerThis class lets you tap in to ALL reference messages in the entire system
 CGlobalThunk
 CGMatrixThis class implements a 4x4 matrix object
 CGPort
 CGPort2This class adds extends GPort interface
 CGradTex
 CGraphicsWindow
 CGripChangedCallbackA grip changed callback A callback object passed to IGripManager::RegisterGripChangedCallback() The method GripChanged is called every time a different grip or no grip becomes active. */
 CGroupEndControl
 CGroupStartControl
 CGUP
 CGUPHandler
 CGUPInterface
 CGUPList
 CGUPManager
 CGWFaceA triangular face, which is represented as indexes into a vertex array
 CGWinSetup
 CHashTable
 CHashTabMapper
 CHelperObjectThis is used as a base class to create helper object plug-ins
 CHierarchyEntry
 CHitByNameDlgCallback
 CHitDataThis class is used during sub-object hit testing to identify sub-object components
 CHitListWrapper
 CHitLogThis class provides a data structure for keeping a log of hits during sub-object hit-testing
 CHitMesh
 CHitRecordThis class provides a data structure used during sub-object hit-testing
 CHitRegionDescribes the properties of a region used for built-in hit testing of items in the interactive renderer
 CHitTestRequestData
 CHold
 CHoldSuspend
 CHookPoint
 CHSERVERUsed by the Network Rendering API as a handle to a server
 CHSVCallback
 CI3DXIXRefManager
 CIActionItemOverrideClass used to specify action item overrides
 CIActionItemOverrideManagerThe interface for managing action item overrides
 CIActionManagerManages a set of ActionTables, ActionCallbacks and ActionContext
 CIActionManager10A mixin-interface extension to IActionManager which allows a client to dispatch a Message back to the application if it is not handled by the focused control
 CIActionOptionsThis interface should be implemented if an action item (ActionItem) supports an alternate options command
 CIAdjustMultipleTangents
 CIADTCategory
 CIADTObjMgr
 CIADTStyle
 CIAnalyzerInterface for perfoming workbench analysis functions
 CIAnimLayerControlManagerThe interface to the functionality for animation layers
 CIAnimTrackInterface of a parameter track object, a member of a track set
 CIAreaShadowType
 CIAssemblyThis interface class allows for setting and retrieving assembly membership information to or from nodes
 CIAssemblyMgr
 CIAssetAccessorA callback interface for declaring and modifying an asset reference
 CIAssignVertexColorsThe IAssignVertexColors is a static interface to the Assign Vertex Color utility
 CIAssignVertexColors_R7This class extends IAssignVertexColors to include more options
 CIATSClientAccessAccess to client of ATS Provider
 CIATSCustomDepsInterface to Asset Tracking Custom Dependencies
 CIATSMaxInterface to Asset Tracking System
 CIATSNotifyCallbackAsset Tracking System Notification Callback Interface
 CIATSProviderATS Provider Interface
 CIAttachCtrlIAttachCtrl is an interface for getting/setting properties on the Attach controller
 CIAutodesk360Interface class for exposing methods associated with Autodesk 360
 CIAutoEParamDlg
 CIAutoMParamDlg
 CIAutoTangentManManages controller auto-tangent related options
 CIBaseGripA pure virtual interface for implementing grips
 CIBaseGrip2A virtual interface to extend IBaseGrip
 CIBaseScriptControl
 CIBaseScriptControl8
 CIBaseWireControl
 CIBatchRenderManagerThis class is the manager of the batch rendering feature
 CIBatchRenderViewThis class represent one entry in the list of batch render views
 CIBezFloatKey
 CIBezPoint2Key
 CIBezPoint3Key
 CIBezPoint4Key
 CIBezQuatKey
 CIBezScaleKey
 CIBipedBodyKey
 CIBipedCopyA copy within a copy collection
 CIBipedExport
 CIBipedFSKey
 CIBipedHeadKey
 CIBipedHorzKey
 CIBipedKey
 CIBipedPropKey
 CIBipedTurnKey
 CIBipedVertKey
 CIBipFootStep
 CIBipMaster
 CIBipMaster10Interface into the biped master controller for Max 10
 CIBipMaster11Interface into the biped master controller for Max 11
 CIBipMaster12Interface into the biped master controller
 CIBipMaster8Interface into the biped master controller for Max 8
 CIBipMaster9Interface into the biped master controller for Max 9
 CIBitmapIO_BmpThis class represents the interface for the Bitmap IO BMP format
 CIBitmapIO_Jpeg
 CIBitmapIO_Png
 CIBitmapIO_Rgb
 CIBitmapIO_RLAExpands upon the previous IBitmapIO classes
 CIBitmapIO_Tga
 CIBitmapPager
 CIBitmapProxyManagerBitmap Proxy Manager Function-Published Interface
 CIBlobMeshAccess to the UI controls of the Blob Mesh object; adding and removing nodes programatically, and initiating pick mode
 CIBlockMgr
 CIBlockRefComponent
 CIBoolCntrl
 CIBoolFloatKey
 CIBoolObject
 CIBrowser
 CIBrowserMgr
 CIBrushPresetThe interface to a brush preset object, holding parameters for the PainterInterface and other brush tools
 CIBrushPresetContextInterface to a brush preset context
 CIBrushPresetMgrInterface to the brush preset manager
 CIBrushPresetParamsInterface to a set of brush preset parameter values, associated with a particular Brush Preset context
 CICatRegistry
 CIChannelContainer
 CIChkMtlAPI
 CICollision
 CIColorCorrectionMgrThis interface manages the correction that can be made to the colors
 CIColorManager
 CIColorSwatch
 CIColorSwatchDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping IColorSwatch pointers
 CIColorSwatchRenamer

class IColorSwatchRenamer

 CICommandPanel
 CIContainerManagerThe interface for global container functionality
 CIContainerObjectContainer Interface
 CIContainerObject13IContainerObject13 Interface
 CIContainerObject16IContainerObject16 Interface
 CIContainerPreferencesThis interface provides access to the container preferences
 CIContainerUpdateReplacedNodeThis class provides an interface to retrieve what new node will replace an existing one during the local edit process
 CICopyCollectionA collection of copies
 CICUIFrame
 CICUIFrameDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICUIFrame pointers
 CICurve
 CICurveCtl
 CICustAttribCollapseManagerThis interface provides access for setting and querying the state of flag that defines whether a Custom Attribute should survive a stack collapse
 CICustAttribContainer
 CICustButton
 CICustButtonDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICustButton pointers
 CICustEdit
 CICustEditDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICustEdit pointers
 CICustImage
 CICustImageDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICustImage pointers
 CICustomControl
 CICustomRenderPresets
 CICustSeparator
 CICustSeparatorDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICustSeparator pointers
 CICustStatus
 CICustStatusDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICustStatus pointers
 CICustStatusEdit
 CICustStatusEditDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICustStatusEdit pointers
 CICustToolbar
 CICustToolbarDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ICustToolbar pointers
 CID3D9GraphicsWindow
 CID3DHWMeshCacheManager
 CIDADWindow
 CIDADWindowDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping IDADWindow pointers
 CIDataChannel
 CIDaylightControlledLightSystem
 CIDaylightSystemUse this interface to access the sun and sky components of a daylight system created by IDaylightSystemFactory
 CIDaylightSystem2Extends IDaylightSystem with new functionality This interface can be obtained when the daylight system is created
 CIDaylightSystem3Extends IDaylightSystem2 with new functionality This interface can only be obtained from an already existent daylight system, from the base object of the daylight assembly:
 CIDaylightSystemFactoryFactory for daylight system objects
 CIDaylightSystemFactory2Factory for daylight system objects
 CIDelegateAn interface class to the delegate
 CIdentityTMThis class is another version of Matrix3 where the matrix is initialized to the identity by the default constructor
 CIDerivedObject
 CIDialogMonitorInterface to Dialog Monitor System
 CIDialogMonitorNotificationDialog Monitor Notification Callback Interface
 CIDragAndDropMgrManager class for Drag and Drop The Drag and Drop system is managed through a Core FP interface (DND_MGR_INTERFACE), defined by this class
 CIDropPackageClipFmt
 CIDX9DataBridge
 CIDX9PixelShader
 CIDX9VertexShader
 CIDXDataBridgeViewport DXEffect interface
 CIDxMaterialAn interface class to manage access to various parameters used by DirectX effects
 CIDxMaterial2
 CIDxMaterial3
 CIDxSceneManagerA system to manage the current state of the Dx Scene and render passes
 CIDxSceneTransformManagerAn interface to allow access to scene transforms
 CIDXShaderManagerInterfaceAn Interface that provides access to the actual manager
 CIEditNormalsMod
 CIEffectFileImplemented by a plugin, typically a material, to provide access to the underlying shader code
 CIEffectManagerThe Effect Manager is responsible for displaying effect parameters. In 3ds Max this is implemented by the DirectX 9 Material
 CIEffectParserImplemented by Effect Parser
 CIEmissionColor
 CIEnumAuxAssetsCallbackAn extension of AssetEnumCallback that exposes an interface for providing more detailed information about an asset
 CIEulerControlIEulerControl is an interface for euler controllers so we can get/set their xyz ordering
 CIExportEntityMain property access
 CIFaceDataChannel
 CIFaceDataChannelsEnumCallBack
 CIFaceDataMgr
 CIFFDMod
 CIFileResolutionManager
 CIFilterInterface for perfoming workbench filter functions This class peforms workbench functions related to the filtering of fcurves
 CIFixerInterface for perfoming workbench fixer functions
 CIFPLayerManager
 CIFrameTagManager
 CIGameBezierKeyA generic animation key wrapper class
 CIGameCameraSimple wrapper for camera objects
 CIGameConstraintSimple wrapper class for constraints
 CIGameControlA simple access class for controllers
 CIGameConversionManagerA developer can use this class to define what Coord Systems IGame exports the data in
 CIGameErrorCallBackError callback
 CIGameFXMain interface for parsing a generic effect file
 CIGameFXFunctionAccess function data contained in the effect file
 CIGameFXPassInterface that holds per pass information. Each technique will be made up of one or more passes
 CIGameFXPropertyAn interface that holds the data for an individual parameter in the D3D effect. This will include global parameters, samplers and transform data
 CIGameFXTechniqueAn interface holding technique information for the effect. Each technqiue is made up of one or more passes
 CIGameGenModA generic Modifier class
 CIGameGenObjectA Generic Object for IGame
 CIGameIKChainSimple wrapper for IKChains
 CIGameKeyMain animation key container
 CIGameKnotSimple wrapper for spline knots
 CIGameLightSimple wrapper for light objects
 CIGameLinearKeyA generic animation key wrapper class
 CIGameMaterialSimple wrapper for 3ds Max materials
 CIGameMeshSimple wrapper for tri mesh objects
 CIGameModifierSimple wrapper for 3ds Max modifiers
 CIGameMorpherAn IGame wrapper around the Morph Compound Object and the Morpher Modifier
 CIGameNodeA simple wrapper for max nodes
 CIGameObjectSimple wrapper for 3ds Max objects
 CIGamePropertyMain property definition
 CIGameRenderedSurfaceClass IGameRenderedSurface
 CIGameSampleKeyA generic animation key wrapper class
 CIGameSceneMain scene access
 CIGameSkinA skin wrapper Class
 CIGameSplineSimple wrapper for Splines
 CIGameSpline3DA wrapper class for splines
 CIGameSupportObjectBase class for "support" objects, such as bone, helpers dummies etc.
 CIGameTCBKeyA generic animation key wrapper class
 CIGameTextureMapSimple wrapper for 3ds Max textures
 CIGameUVGenClass IGameBitmapTex
 CIGameXRefObjectAn interface for an XRef Object
 CIGeometryCheckerBase Class For Geometry Checkers
 CIGeometryCheckerManagerThe interface to the geometry checker manager
 CIGizmoBuffer
 CIGizmoClass2
 CIGizmoClass3
 CIGlobalDXDisplayManagerThis interface provides the user control over how the viewport shaders are displayed in the viewport
 CIGlobalDXDisplayManager2Provides methods to turn on DirectX based Scene effects
 CIGraphNodeRepresents a node in the schematic view graph and provides a few methods for querying information about the node
 CIGraphObjectManagerRepresents an instance of a schematic view window and provides methods for adding nodes and node pointers, refreshing the schematic view, accessing filter bits and updating and controlling the various editors within 3ds Max in ways that are not surfaced in the general interface
 CIGraphRefRepresents a node pointer and currently has no methods
 CIGripManagerThe interface to the functionality for using the Grip Manager
 CIGuest
 CIHardwareMaterial
 CIHardwareMaterial2Extension of IHardwareMaterial Interface
 CIHardwareMaterial3Extension of IHardwareMaterial2 Interface
 CIHardwareMesh
 CIHardwareMNMesh
 CIHardwareRenderer
 CIHardwareRendererST
 CIHardwareShader
 CIHeightManagerThis interface gives access to the HeightManager
 CIHost
 CIICEFlowFileBirthSetupFactory for the Particle Flow creation from a OneClick plugin
 CIICEFlowParticleFactoryFactory interface for the Particle Flow creation from a plugin
 CIICEFlowShapeControlShape Control interface to change the shape of a given particle system
 CIIKChainControl
 CIIKControl
 CIIKKeyPropInterface to the IK Key Property
 CIIlluminationComponentsThis is the interface to use illumination by components this may be supported by a light object returned by lightObjDesc::GetInterface( IID_IIlluminationComponents );
 CIImageViewer
 CIIndirectReferenceMakerThe interface for an object to specify the ReferenceTargets it is dependent on, but doesn't hold a reference to (i.e., indirect references)
 CIIndirectRefTargContainerThe interface for a container of indirect references
 CIInstanceMgrManages instances of objects, modifiers, transformation controllers Use this interface to work with object instances in a Max scene
 CIInteractiveRender
 CIIRenderMgr
 CIIRenderMgrSelector
 CIJiggle
 CIKChainActions
 CIKClipObject
 CIKCmdOps
 CIKCmdOpsExThis interface extends interface IKCmdOps by providing access to notification suspension for the IK system
 CIKDeriv
 CIKEnumCallback
 CIKey
 CIKeyControl
 CIKeyControl2Extend IKeyControl to include interfaces to IKeyProperty
 CIKeyPropertyInterface to the Key Property
 CIKMasterControl
 CIKSlaveControl
 CIKSolver
 CILagMod
 CILayerInterface to the layers functionality
 CILayerControlILayerControl provides API access to layer control functionality
 CILayerDisplayProperties
 CILayerExExtended interface to the layers functionality. Added for 3dsMax 2016
 CILayerManagerThis class is an interface to the layer manager
 CILayerManagerExThis class is an extended interface to the layer manager
 CILayerProperties
 CILightingDataAccess Lighting data from 3ds Max lights
 CILightingUnitsThe interface used to access the lighting system
 CILightManagerA basic light container
 CILimitControlBase Limit Controller Interface
 CILinFloatKey
 CILinkCtrl
 CILinkTMCtrl
 CILinPoint3Key
 CILinRotKey
 CILinScaleKey
 CIListControlIListControl provides API access to list control functionality
 CIlluminateComponentsProvides the components of the Illuminate function to Shaders, Materials and Render Elements
 CIllumParams
 CILoad
 CILoadSaveAnimationThe interface to the functionality for loading saving XML animation files
 CILoadSaveAnimation10An extension to ILoadSaveAnimation that exposes additional functionality
 CILockedContainerUpdateThis class provides an interface for classes that may need to augment the new container update process that was introduced in 3ds Max 2011
 CILockedTrackAn interface to a track that can get locked
 CILockedTrackClientAn interface to an object who is a client that has subanims that may get locked
 CILockedTrackImpThis class provides an implementation of ILockedTrack base class, including a local variable that's used for the persisting the lock
 CILockedTracksManLocked Track Manager This class provides an interface for managing and setting locks on acceptable tracks
 CILookAtConstRotation
 CILookatControl
 CILookatControl_Extension
 CILuminaire
 CImageFileDropType
 CImageFilter
 CImageFilterInfo
 CIManipulatorMgr
 CIMaterial
 CIMaterialBrowserEntryInfoThis interface allows materials and textures to customize their appearance in the Material Browser
 CIMaterialViewportShadingA new interface for 3ds Max 2008
 CIMaxBitmapViewer
 CIMBOpsThe interface for Image Motion Blur
 CIMCapManager
 CIMCControl
 CIMCParamDlg
 CIMenu
 CIMenuBar
 CIMenuBarContextThis abstract class represents an interface for a menu bar context
 CIMenuContextRepresents the interface to the various menu types such as MenuBar, QuadMenus, and right-click Popup Menus
 CIMenuElement
 CIMenuGlobalContext
 CIMenuItemThis abstract class represents an interface for a menu item Methods that are marked as internal should not be used
 CIMenuItemExtensionExtends the IMenuItem interface
 CIMenuLocalContext
 CIMenuManagerUsed for managing all menus To get an interface for calling the methods of this class use Interface::GetMenuManager()
 CIMenuManagerExtensionExtension class for IMenuManager, can be accessed by calling GetCOREInterface()->GetMenuManager() and downcasting to this interface
 CIMenuSettings
 CIMenuTimer
 CIMergeManager
 CIMeshDeformPWModIMeshDeformPWMod is the interface into the Skin Wrap(Mesh) modifier
 CIMeshSelect
 CIMeshSelectData
 CIMeshWrapper
 CIMetaDataManagerThe interface for creating, adding, removing and keeping track of meta-data on max Animatables
 CIMixer
 CIMixer8An interface to the new functionality for max 8 for the mixer
 CIMixSlaveINTERNAL USE
 CIMNMeshUtilities10Extends the MNMeshUtilities class, adding new functionality applied on a MNMesh
 CIMNMeshUtilities13Extends the MNMeshUtilities class, adding new functionality applied on a MNMesh
 CIMNMeshUtilities8IMNMeshUtilities8 extends the MNMeshUtilities class, adding new functionality applied on a MNMesh
 CIMNTempData10Interface for changes made to MNTempData in version 9.5
 CIMoFlow
 CIMorphByBone
 CImpInterface
 CImpNode
 CImportFileDropType
 CimrAdvancedTranslation
 CimrGeomShaderTranslation
 CimrLightTranslationAn interface used to translate custom lights to mental ray
 CimrLPE
 CimrMaterialCustAttrib
 CimrMaterialPhenomenonTranslation
 CIMRPhysicalSkyEnvironmentMapAccess interface for the Mental Ray Physical Sky Environment Map
 CIMRPhysicalSkyEnvironmentMap2Access interface for the Mental Ray Physical Sky Environment Map
 CIMRPhysicalSkyInterfaceAccess interface for the Mental Ray Physical Sky object
 CIMRPhysicalSkyInterface2Access to additional fucntionality for the Mental Ray Physical Sky object
 CIMRPhysicalSunLightAccess interface for the Mental Ray Physical Sun Light
 CimrPreferences
 CimrShader
 CimrShaderClassDesc
 CimrShaderCreation
 CimrShaderTranslation
 CimrShaderTranslation_ClassInfo
 CIMrSkyPortalLightAccess interface for the Mental Ray Sky Portal
 CimrTranslationAccess interface for the mental ray translator
 CIMSZipMgr
 CIMtlBrowserFilter
 CIMtlBrowserFilter_Manager
 CIMtlEditInterface
 CIMtlParams
 CIMtlRender_Compatibility_MtlBase
 CIMtlRender_Compatibility_Renderer
 CIMultiMenu
 CIMultiPassCameraEffectThe multipass camera effect allows modification of viewpoints and view directions or time for each pass of a multipass rendering
 CIMXclip
 CIMXclip8An interface to the new functionality for max 8 for clips in the mixer
 CIMXSDebugger
 CIMXSParticleContainer
 CIMXtrack
 CIMXtrack8An interface to the new functionality for max 8 for tracks in the mixer
 CIMXtrackgroup
 CIMXtrackgroup8An interface to the new functionality for max 8 for trackgroups in the mixer
 CINamedSelectionSetManagerThe Named Selection Sets management class
 CINaturalLightClass

class INaturalLightClass: public BaseInterface

 CIncompatibleTypes
 CIndexThunk
 CIndirectFreeThunk
 CIndirectLocalThunk
 CINetCreateHelpers
 CINewSubTexmapNotification
 CInitJointData
 CInitJointData2
 CInitJointData3

class InitJointData3 : public InitJointData2

 CINode
 CINodeBakeProjProperties
 CINodeBakeProperties
 CINodeDisplayControl
 CINodeDisplayPropertiesClass INodeDisplayProperties : public FPMixinInterface

 CINodeEventCallback
 CINodeExposureClass INodeExposure: public FPMixinInterface
 CINodeGIPropertiesClass INodeGIProperties : public FPMixinInterface

 CINodeGIProperties2This interace accesses the adaptive subdivision properties
 CINodeLayerPropertiesClass INodeLayerProperties : public FPMixinInterface

 CINodeMentalRayPropertiesExtension to INode for accessing mental ray properties
 CINodeMonitorThe interface for working with NodeMonitor class
 CINodeShadingPropertiesA node based interface to support new Viewport Rendering features
 CINodeTabClass representing a dynamic array of INodes
 CINodeTransformed
 CINodeTransformMonitorThe interface for working with NodeTransformMonitor class
 CINodeValidityThis interface provides access to the node's geometry pipeline, transform and whole world state validity intervals
 CINoiseControl
 CInst
 CInterface
 CInterface10Extends Interface9 Client code should retrieve this interface using GetCOREInterface10
 CInterface11Extends Interface10 Client code should retrieve this interface using GetCOREInterface11
 CInterface12Extends Interface11 Client code should retrieve this interface using GetCOREInterface12
 CInterface13Extends Interface12 Client code should retrieve this interface using GetCOREInterface13
 CInterface14Extends Interface13 Client code should retrieve this interface using GetCOREInterface14
 CInterface15Extends Interface14 Client code should retrieve this interface using GetCOREInterface15
 CInterface16Extends Interface15 Client code should retrieve this interface using GetCOREInterface16
 CInterface7
 CInterface8The interface class for max version 8
 CInterface9The interface class for max version 9
 CInterface_ID
 CInterfaceFunction
 CInterfaceMethod
 CInterfaceNotifyCallback
 CInterfaceServer
 CInterpCtrlUI
 CInterpKeyInfo
 CIntersectionCallback2D
 CIntersectionCallback3D
 CInterval
 CIObjCreate
 CIObject
 CIObjectValue
 CIObjParam
 CIObjXRefManagerLegacy interface for managing object xrefs
 CIObjXRefManager18This interface extends IObjXRefManager8 interface
 CIObjXRefManager8Class for managing object xrefs
 CIObjXRefRecordClass for managing an object xref record
 CIObjXRefRecord16This interface extends IObjXRefRecord interface
 CIOffScreenBuf
 CIOrientConstRotation
 CIOsnapManager
 CIOsnapManager7
 CIOurBipExport
 CIPainterCanvasInterface_V5
 CIPainterCanvasInterface_V5_1
 CIPainterCanvasInterface_V7This is the additional functionality in the Max7.0 version of the PainterCanvas
 CIPainterInterface_V14
 CIPainterInterface_V5
 CIPainterInterface_V7
 CIPainterRightClickHandler
 CIParamArray
 CIParamBlock
 CIParamBlock2
 CIParamBlock2PostLoadInfoInformational class about ParamBlock2 objects loaded from file
 CIParameterManagerA data management class for accessing data required for displaying real time effects
 CIParamMap
 CIParamMap2
 CIParamPubMgr
 CIParamWireMgr
 CIParserLoaderA core interface used to store parser DLLs found in the system
 CIParticleCache
 CIParticleChannel
 CIParticleChannelAmountR
 CIParticleChannelAmountW
 CIParticleChannelAngAxisR
 CIParticleChannelAngAxisW
 CIParticleChannelBoolR
 CIParticleChannelBoolW
 CIParticleChannelExt
 CIParticleChannelExt2
 CIParticleChannelFloatR
 CIParticleChannelFloatW
 CIParticleChannelIDR
 CIParticleChannelIDW
 CIParticleChannelINodeHandleR
 CIParticleChannelINodeHandleW
 CIParticleChannelINodeR
 CIParticleChannelINodeW
 CIParticleChannelIntR
 CIParticleChannelIntW
 CIParticleChannelMapR
 CIParticleChannelMapW
 CIParticleChannelMatrix3R
 CIParticleChannelMatrix3W
 CIParticleChannelMeshMapR
 CIParticleChannelMeshMapW
 CIParticleChannelMeshR
 CIParticleChannelMeshW
 CIParticleChannelNewR
 CIParticleChannelNewW
 CIParticleChannelPoint3R
 CIParticleChannelPoint3W
 CIParticleChannelPTVR
 CIParticleChannelPTVW
 CIParticleChannelQuatR
 CIParticleChannelQuatW
 CIParticleChannelTabTVFaceR
 CIParticleChannelTabTVFaceW
 CIParticleChannelTabUVVertR
 CIParticleChannelTabUVVertW
 CIParticleChannelTrueFalseIterator
 CIParticleChannelTrueFalseIterator2
 CIParticleChannelVoidR
 CIParticleChannelVoidW
 CIParticleContainer
 CIParticleGroup
 CIParticleGroupExt
 CIParticleObjectExt
 CIPatchDeformPWMod
 CIPatchOps
 CIPatchSelect
 CIPatchSelectData
 CIPathConfigMgrProvides access to application path configuration functionality
 CIPathConfigMgrExProvides extended access to application path configuration functionality
 CIPathPosition
 CIPFAction
 CIPFActionExt
 CIPFActionList
 CIPFActionListMaterialHolder
 CIPFActionListPool
 CIPFActionListSet
 CIPFActionState
 CIPFArrow
 CIPFIntegrator
 CIPFOperator
 CIPFOperatorPhysXWorld
 CIPFRender
 CIPFSystem
 CIPFSystemPool
 CIPFTest
 CIPFViewport
 CIPFViewportExtension2This interface is used for extending IPFViewport with an additional method UpdateDisplay()
 CIPhyBlendedRigidVertex
 CIPhyBlendedRigidVertexImport
 CIPhyContextExport
 CIPhyContextImport
 CIPhyDeformableOffsetVertex
 CIPhyFloatingVertex
 CIPhyRigidVertex
 CIPhyRigidVertexImport
 CIPhysiqueExport
 CIPhysiqueImport
 CIPhyVertexExport
 CIPhyVertexImport
 CIPipelineClient
 CIPoint2
 CIPoint3
 CIPointCache
 CIPointCacheWSM
 CIPopupMenu
 CIPosConstPosition
 CIProjection_WorkingModelInfo
 CIProjectionIntersector
 CIProjectionIntersectorMgr
 CIProjectionMod
 CIProjectionMod10
 CIProjectionModData
 CIProjectionModType
 CIProjectionRenderHandler
 CIProjectionRenderMgr
 CIPropertyContainerProperty container
 CIPublishedCustAttribAny CustAttrib which wants to support being published should implement this interface
 CIPViewItem
 CIPViewItemCreator
 CIPViewManager
 CIQuadMenu
 CIQuadMenuContextThis abstract class represents the interface for a quad menu bar context
 CIQuadMenuSettings
 CIRadiosityEffectExtension
 CIRadiosityPreferences
 CIRadiosityRenderParameters
 CIRayTexmap
 CIRefHierarchy
 CIRefTargContainerContainer that handles references to ReferenceTargets
 CIRefTargMonitorThe interface for an owner of a RefTargMonitorRefMaker class
 CIRefTargMonitorClassThe interface for working with RefTargMonitor class
 CIRenderElement
 CIRenderElementCompatible
 CIRenderElementMgr
 CIRenderElementRequirements
 CIRendererRequirements
 CIRenderMeshMaintains a Dx version of the current mesh in the cache. It will render either the 3ds Max mesh or a screen aligned quad
 CIRenderMeshCacheThis class maintains a list of the meshes and RenderMeshes used per instance. It acts as a factory class
 CIRenderMessageManagerAn interface to manage the renderer messages (error, warning, progress, etc.)
 CIRenderPresetsManager
 CIRenderProgressCallbackThis class represent a callback object which can be used with an interactive renderer. Information set via RendProgressCallback::SetCurField() or RendProgressCallback::SetSceneStats() will be ignored. If a title is set via the inherited method SetTitle(), it will appear in the main status bar, but will be replaced by the 'IRenderTitle' when necessary. An interactive renderer should abort if RendProgressCallback::Progress() returns RENDPROG_ABORT
 CIRenderSSEControl
 CIRendParamsThis is the interface given to a renderer, or atmospheric effect when it needs to display its parameters
 CIReshadeFragment
 CIReshading
 CIRollupCallbackClass IRollupCallback : public InterfaceServer
 CIRollupPanelClass IRollupPanel : public InterfaceServer
 CIRollupRCMenuItemClass IRollupRCMenuItem : public InterfaceServer
 CIRollupSettings
 CIRollupWindow
 CIRollupWindowDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping IRollupWindow pointers
 CIRotWindup
 CIRTShaderManagerA simple public manager for IRTShaderNode
 CIRTShaderManager2An extension to the IRTShaderManager interface
 CIRTShaderNodeA Hardware shader node for use with compiled shader trees
 CIRTShaderParameterBindingInterface for setting parameters in a compiled effect file
 CISave
 CIScanRendererThis class provides an interface into the standard 3ds Max scanline renderer
 CIScanRenderer2
 CIScene
 CISceneCallbackPriorityAn interface to set priority to ViewportDisplayCallback's
 CISceneEventCallback
 CISceneEventManager
 CISceneStateManagerThis class is the public interface to the scene state feature
 CISceneTraversal
 CIScriptCtrl
 CISect
 CISectList
 CISetIKKeyPropThis is a helper class
 CISetKey
 CIShadeContextExtension8This class is an API extension for the ShadeContext class
 CIShadowLightDataAccess shadow data from 3ds Max lights
 CIShapeRectRenderParamsRectangular Shape Render Parameters API This interface gives access to the new Renderable SPline parameters for Rectangular Shapes The IShapeRectRenderParams interface can be retrieved like this: IShapeRectRenderParams* rparams = (IShapeRectRenderParams*)obj->GetProperty(SHAPE_RECT_RENDERPARAMS_PROPID); Note that this interface contains VPT and non VPT parameters
 CISimpleFaceDataChannelThe function-published interface for a simple per-face data channel
 CISimpleFaceDataManagerThe function-published interface for managing SimpleFaceData channels on an object
 CISimpleManipulator
 CISkin
 CISkin2

class ISkin2

 CISkinContextData
 CISkinImportData

class ISkinImportData

 CISkinPose
 CISkyLightClass ISkyLight : public BaseInterface

 CISliderControl
 CISliderControlDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ISliderControl pointers
 CISoftSelect
 CISpecularCompositeShader

class ISpecularCompositeShader : public BaseInterface

 CISpinnerControl
 CISpinnerControlDestructorPolicyClass representing the DestructorPolicy for AutoPtr instances wrapping ISpinnerControl pointers
 CISplineIKControl
 CISplineIKControl2
 CISplineOps
 CISplineSelect
 CISplineSelectData
 CIStatusPanel
 CIStdDualVS
 CIStdDualVSCallback
 CISubMap
 CISubMtlAPI
 CISubMtlMap_BrowserFilter
 CISubObjTypeDevelopers have to return a class derived from this class with implementations for all the methods when implementing sub-objects for objects and modifiers (see BaseObject::GetSubObjType())
 CISubTargetCtrlISubTargetCtrl gives access to sub-transform controller
 CISunLightClass ISunLight : public BaseInterface

 CISurfPosition
 CISystemXRefInterface for interactions between 'systems', in particular biped, and the max xref core
 CITabbedDialog
 CITabDialogFilter
 CITabDialogManager
 CITabDialogObject
 CITabDialogPluginTab
 CITabDialogProc
 CITabPage
 CITabPageProc
 CITargetedIO
 CITCBFloatKey
 CITCBKey
 CITCBPoint3Key
 CITCBPoint4Key
 CITCBRotKey
 CITCBScaleKey
 CItemIDAn ID for a Menu or Menu Item
 CITextObject
 CITimeBasedConverter
 CITimeSliderThis class represents the interface for the time slider
 CIToneOperatorExtension
 CITrackBar
 CITrackBarFilterManager
 CITrackViewArray
 CITrackViewNode
 CITreeEnumProc
 CITreeView
 CITreeViewOps
 CITreeViewUI
 CITVUtility
 CIUnReplaceableControlBasically it's a backwards-compatabile fix for the fact that the 'IsReplaceable' control flag isn't used by PB2's. Secondly the class provides
 CIUnwrapMod
 CIUnwrapMod2
 CIUnwrapMod3This class is only available in Max 6.0 and higher
 CIUnwrapMod4
 CIUtil
 CIUtilityPanel

class IUtilityPanel : public FPStaticInterface

 CIValidateNodeCallbackA simple class that a developer must implement if they want to use Scene traversal
 CIValidityToken
 CIValidityTokenImp
 CIVertexPaintThe IVertexPaint interface provides a way to set the vertex colors held in a VertexPaint modifier
 CIVertexPaint_R7
 CIVertexShader
 CIViewPanelMany viewpanel related methods of CORE interface only work on the active tabbed view panel
 CIViewPanelManagerIn 3ds Max 2013, 3ds Max introduces the tabbed view panels
 CIViewportButtonViewport button abstraction
 CIViewportButtonManagerA manager to control the usage of the viewport buttons
 CIViewportShaderManagerAn Interface class to access the Viewport Manager
 CIViewportShaderManager2A new interface for 3dsmax 7
 CIViewportShaderManager3A new interface for 3dsmax 10
 CIViewportShadingMgrViewport manager to control general illumination, including shadow support in the viewport
 CIViewportShadingMgr2Extends class IViewportShadingMgr
 CIVisualMSCallback
 CIVisualMSForm
 CIVisualMSItem
 CIVisualMSMgr
 CIWavePaint
 CIWaveSoundSeeAlso: Class Interface
 CIWorkBenchThe interface to the CS Workbench
 CIWorkBench2Additional interface for the CS Workbench
 CIWorkingPivotThe interface to the functionality for using the Working Pivot
 CIXRefAtmosphericClass representing xref atmospherics
 CIXRefCtrlInterface implemented by the XRef controller
 CIXRefItemGeneric interface that represents an xrefed scene entity
 CIXRefMaterialClass representing xref materials
 CIXRefMaterial18Class extends IXRefMaterial interface with override material feature
 CIXRefObjectLegacy interface for xref objects
 CIXRefObject8Class representing Xref objects
 CIXRefProxyClass for working with the proxy aspect of an xref scene entity
 CIXTCAccessProvides an interface to access Extension Channels
 CJob
 CJOBFRAMES
 CJobList
 CJobRenderElement
 CJobServer
 CJobText
 CJointDlgData
 CJointParams
 CJointParams2
 CJPLimitsRestore
 CKeyReduceStatus
 CLabelControl
 CLagModData
 CLayerParentChangeThis is a struct for NOTIFY_LAYER_PARENT_CHANGED BroadcastNotification layerChanged is the pointer on the layer that has changed parent
 Clayout_data
 CLightDescribes lights used in the interactive renderer
 CLightDesc
 CLightDispInfo
 CLightObjectThis is the base class from which plug-in lights may be derived
 CLightRayTraversalThis is a callback class that can be given to a ObjLightDesc to have a ray traced through the light volume
 CLightscapeLightCommon Photometric light
 CLightscapeLight2Extension to Photometric light This interface extends class LightscapeLight with new functionality in 3ds Max 2016
 CLightStateThis structure describes the properties of a light
 CLinearShape
 CLineBufferA line buffer, containing a single Point3 and color
 CLinkedEntryT
 CLinkedListT
 CListBoxControl
 CListener
 CListenerMessageData
 CListenerViewWindow
 CLoadSaveRetargetDataClass used to input retargeting info when creating a map file
 CLoadSubAnimInfoStructure specifying which controllers to load from a BIP file
 CLocalModDataThis class allows a modifier to store application specific data
 CLocalThunk
 CLockableControl
 CLockableStdControl
 CLogLUV24Pixel
 CLogLUV32Pixel
 CLogSysClass for writing out log information to a file
 CLoopContinue
 CLoopExit
 CMacroButtonData
 CMacroDir
 CMacroEntryThis class provides access to a single macro entry
 CMacroRecorderProvides various methods to emit pieces of script to the Macro Recorder
 CMaker
 CManagerInfo
 CManipHitDataThis is a special storage class for hit records that keep track of which manipulator was hit
 CManipulator
 CManipulatorGizmo
 CMapBitArrayThis class can be used to store a bit per map channel, including both negative and positive map channels, and it works with any size index
 CMapButtonControl
 CMapDeltaRepresents some kind of change to a mesh map
 CMappedGeneric
 CMappedPrimitive
 CMapSampler
 CMarketDefaultsThis class manages the default settings of a range of 3ds Max features
 CMarketDefaults13
 CMasterPointControl
 CMaterialThe main material class definition
 CMatrix2
 CMatrix3
 CMatrix3Indirect
 CMatrix3Stack
 CMaxBakeElement
 CMaxBakeElement10Extention to MaxBakeElement8 in 3ds Max 10
 CMaxBakeElement8Extention to MaxBakeElement in 3ds Max 8
 CMaxBmpFileIcon
 CMAXClass
 CMAXException
 CMAXFileOpenDialog
 CMAXFileSaveDialog
 CMaxHeapOperatorsThe base class in Max that controls the memory management for any class that derives from it
 CMaxIcon
 CMaxJob
 CMaxJobRenderElements
 CMaxLocaleHandlerMaxLocaleHandler handles Globalization
 CMaxMixerManagerA class that allows a user to access the new max mixers in max 8
 CMaxNet
 CMaxNetCallBack
 CMaxNetEngine
 CMaxNetFile
 CMaxNetJobNetwork Job
 CMaxNetManager
 CMaxNetworkInterface
 CMaxNetworkInterface2
 CMaxRenderElement
 CMAXScript_TLS
 CMAXScriptException
 CMAXScriptFunction
 CMAXScriptPrefs
 CMAXSuperClass
 CMAXWrapper
 Cmbm_window
 CMCDeviceBinding
 CMCInputDevice
 CMEdge
 CMenuColors
 CMenuEventRepresents a Menu Event
 CMenuItem
 CMergeableDescription: This class allows referenceTargets that are not INodes to be mergeable through the File->Merge command
 CMeshProvided for use by plug-ins and is used by the system
 CMeshAccess
 CMeshCapInfo
 CMeshCapperThis class is used to apply the MeshCapInfo data to a mesh
 CMeshCapPoly
 CMeshCapVert
 CMeshChamferData
 CMeshData
 CMeshDelta
 CMeshDeltaUser
 CMeshDeltaUserData
 CMeshFaceData
 CMeshMapIn 3ds Max 3.0 and later the user may work with more than 2 mapping channels
 CMeshNamedSelClip
 CMeshNormalFaceSee Also: class MeshNormalSpec This class is used to store specified normal information for a particular face in a Mesh
 CMeshNormalSpecThis class is an interface used to store user-specified normals (such as those created in the Edit Normals modifier)
 CMeshOpProgressA callback used while doing a lengthy operation to a mesh
 CMeshRenderDataA developer may derive a class from this class, put any required data in it, and then hang this data off a Mesh
 CMeshSelectionConverter
 CMeshSubHitRecThis class allows access to the sub-object hit records used in Mesh hit testing
 CMeshTempData
 Cmessage_box_data
 CMetaParticle
 CMixerManager
 CMNChamferDataContains all the data needed to move points (and map vertices) as the user drags a chamfer or extrude
 CMNChamferData10MNChamferData for use with IMNMeshUtilities10::ChamferEdges
 CMNDiagonalHitDataThis class is used for hit-testing diagonals of polygons in Editable Poly and Edit Poly
 CMNEdgeAn edge used with the MNMesh mesh
 CMNEdgeClustersRepresents a list of edge "clusters" for a given MNMesh
 CMNFaceThe face structure used with the MNMesh mesh
 CMNFaceClustersUsed for grouping faces in an MNMesh into clusters for applying transformations
 CMNFaceElementUsed to assist in the process of sorting MNMesh faces into separate elements
 CMNMapHolds the mapping information for a particular map channel of the MNMesh
 CMNMapFaceUsed to store map vertex information for a given face and map channel
 CMNMapPreserveDataThis class is used to "preserve" mapping coordinates while moving vertices
 CMNMeshProvided for temporary use by plug-ins, to help with complex topology-based modifications to Meshes
 CMNMeshBorderHold boundary information for an MNMesh mesh
 CMNMeshSelectionConverterWhen a Mesh object or modifier (such as Editable Mesh, Edit Mesh, or Mesh Select) handles viewport subobject selection, the flow is basically as follows from Editable Mesh
 CMNMeshUtilitiesProvides a number of utility functions for working with MNMesh
 CMNNormalFaceThis stores specified normal information for a given face
 CMNNormalSpec
 CMNTempDataUsed for caching face and edge clusters, vertex normals, and other derived data about an MNMesh
 CMNVertThe vertex class used with the MNMesh mesh
 CMocapManager
 CModContextThe ModContext stores information about the space the modifier was applied in, and allows the modifier to store data is needs for its operation
 CModContextEnumProcCallback object used with Modifier::EnumModContexts()
 CModContextListA modifier may be applied to several objects in the scene
 CModifierThis is the class from which you may derive Object Space and Space Warp (World Space) Modifier plug-ins
 CMorphControl
 CMouseCallBackAllows the developer to capture and process the mouse events entered by the user
 CMouseManager
 CMouseTool
 CMouseToolCallBack
 CMouseToolCommandMode
 CMoveCtrlApparatus
 CMoveCtrlApparatusCMode
 CMoveModBox
 CMoveModBoxCMode
 CMoveTransformer
 CmrShaderButtonHandler
 CmrShaderFilter
 CMSClassFactory
 CMSCustAttrib
 CMSCustAttribDef
 CMSDisplayFilterCallback
 Cmsgdata
 CMsgFromMax
 CMsgFromSrv
 CMSOLEObject
 CMSRightClickMenu
 CMSSelectFilterCallback
 CMSZipPackage
 CMSZipPackageFileDropType
 CMtl
 CMtlBase
 CMtlBaseLib
 CMtlBaseListSimple list of MtlBase
 CMtlButtonControl
 CMtlDADMgr
 CMtlLib
 CMtlList
 CMtlMakerCallback
 CMtlRemap
 CMultCurveAnimProp
 CMultCurveList
 CMultFprintParams
 CMultiMtl
 CMultiSelectCallbackThis is the callback object used to perform the [de]selection via Animatable:: SvGetMultiSelectCallback()
 CMultiTex
 CMXS_Editor_Interface
 Cmxs_notify_ref_data
 Cmxs_value_id_pair
 CMXSEditor_Interface
 CMXSEditor_Interface2
 CMZPExtraction
 CNameAccum
 CNameChangeThe name change call parameter structure
 CNamedPolySelSetList
 CNamedSegSelSetList
 CNamedVertSelSetList
 CNameMakerCreates unique names
 CNameTabThis class is used to store a table of names
 CNaturalLightClassBaseImp
 CNetworkStatus
 CNodeAndAnimsA class that holds a node and a list of anims under that node that can be used for loading,saving, mapping animation, or putting specific tracks into the mixer
 CNodeDisplayCallback
 CNodeDisplayCallbackEx
 CNodeGeneric
 CNodeIterator
 CNoMethodError
 CNoteAnimProperty
 CNoteKey
 CNoteKeyClipObject
 CNoteKeyTab
 CNoteTrack
 CNotifyCollapseEnumProc
 CNotifyCollapseMaintainCustAttribEnumProcClass used by EnumGeomPipeline to notify the pipeline of a collapse as well as maintaing the Custom Attributes. (Obsolete)
 CNotifyCollapseMaintainCustAttribEnumProc2Class used by EnumGeomPipeline to notify the pipeline of a collapse as well as maintaing the Custom Attributes
 CNotifyCustomAttributeStructure used with NOTIFY_CUSTOM_ATTRIBUTES_ADDED and NOTIFY_CUSTOM_ATTRIBUTES_REMOVED notifications
 CNotifyInfo3ds Max supports a system where a plug-in can ask to receive a callback when certain events occur
 CNotifyPreEval_FrameInfoThe call parameter that accompanies the notification code NOTIFY_RENDER_PREEVAL_FRAMEINFO is a pointer to this struct, which contains information about the view and the frame to be rendered
 CNoValue
 CNumList
 CNURBS1RailSweepSurface
 CNURBS2RailSweepSurface
 CNURBSBlendCurve
 CNURBSBlendSurface
 CNURBSCapSurface
 CNURBSChamferCurve
 CNURBSControlVertex
 CNURBSCurve
 CNURBSCurveConstPoint
 CNURBSCurveCurveIntersectionPoint
 CNURBSCurveOnSurface
 CNURBSCurveSurfaceIntersectionPoint
 CNURBSCVCurve
 CNURBSCVSurface
 CNURBSDisplay
 CNURBSExtrudeSurface
 CNURBSFilletCurve
 CNURBSFilletSurface
 CNURBSFuseCurveCV
 CNURBSFuseSurfaceCV
 CNURBSIndependentPoint
 CNURBSIsoCurve
 CNURBSLatheSurface
 CNURBSMirrorCurve
 CNURBSMirrorSurface
 CNURBSMultiCurveTrimSurface
 CNURBSNBlendSurface
 CNURBSObject
 CNURBSOffsetCurve
 CNURBSOffsetSurface
 CNURBSPoint
 CNURBSPointConstPoint
 CNURBSPointCurve
 CNURBSPointCurveOnSurface
 CNURBSPointSurface
 CNURBSProceeduralCurve
 CNURBSProceeduralSurface
 CNURBSProjectNormalCurve
 CNURBSProjectVectorCurve
 CNURBSRuledSurface
 CNURBSSet
 CNURBSSurface
 CNURBSSurfaceEdgeCurve
 CNURBSSurfaceNormalCurve
 CNURBSSurfConstPoint
 CNURBSSurfSurfIntersectionCurve
 CNURBSTextureChannel
 CNURBSTextureChannelSet
 CNURBSTexturePoint
 CNURBSTextureSurface
 CNURBSTrimPoint
 CNURBSULoftSurface
 CNURBSUVLoftSurface
 CNURBSXFormCurve
 CNURBSXFormSurface
 CNUScaleCtrlApparatusCMode
 CNUScaleModBoxCMode
 CObjectThe object class is the base class for all objects
 CObjectConverterThis virtual class is implemented by applications that want to supply a conversion method from one object type to another
 CObjectDataReaderCallback
 CObjectDefinitionChangeNotificationParamThe object redefinition call parameter structure
 CObjectStateThe ObjectState is the structure that flows up the geometry pipeline
 CObjectWrapper
 CObjLightDescA light must be able to create one of these objects to give to the renderer
 COk
 COLEMethod
 COLEObject
 COneClickCreateCallBack
 COpenBezFontA class used to list the fonts currently open
 COpenSubdivParametersIf a renderer or other plugin wants to determine if an object is using Pixar's OpenSubdiv to perform subdivision, it can use the GetInterface method to query the INode for the OSD_PARAMETER_INTERFACE interface
 COrbazTrueBlock
 COrbazTrueBlockEnumerator
 COrbazTrueBlockIterator
 COrbazTrueEnumerator
 COSModifierThis is a base class developers creating object space modifiers may derives their plug-ins from
 COsnap
 COSnapDecorator
 COsnapHit
 COsnapMarker
 COwnerThunk
 CParamAlias
 CParamBlock2PLCB
 CParamBlockDesc
 CParamBlockDesc2
 CParamBlockDescID
 CParamBlockPLCBThis is a handy post load call back for fixing up parameter blocks
 CParamDef
 CParamDimension
 CParamDimensionBase
 CParamDlg
 CParamMap2UserDlgProc
 CParamMapUserDlgProc
 CParamRef
 CParamUIDesc
 CParamVersionDesc
 Cparm_desc
 CParser
 CParticleChannelMask
 CParticleID
 CParticleObjectThis is the base class for creating particle system plug-ins
 CParticleSys
 CPatch
 CPatchCapInfoThis is the information class for patch capping
 CPatchCapper
 CPatchCapPoly
 CPatchCapVecPatch cap vectors
 CPatchCapVertPatch cap vertices
 CPatchEdge
 CPatchHitData
 CPatchMesh
 CPatchNamedSelClip
 CPatchObject
 CPatchObjectRestore
 CPatchSubHitRec
 CPatchTVert
 CPatchVec
 CPatchVert
 Cpath_properties
 Cpath_property
 CPathConfigDropTypeA DropType class specific to path configuration files
 CPB2Param
 CPB2Value
 CPBAccessor
 CPBBitmap
 CPBRescaleParamAccessor
 CPBValidator
 CPerDataThis class is used for per -'something' floating-point information
 CPerformOutThis structure is sent to the BaseBehavior Perform function
 CPFActionStateDesc
 CPFActiveActionDataRequest
 CPFHitDataThis class is used to identify the particle group and action list the hit particle belongs to
 CPFSimpleAction
 CPFSimpleActionState
 CPFSimpleOperator
 CPFSimpleTest
 CPickAnimatableCallback
 CPickClassCallback
 CPickCommandModeDerive your command mode class from this one if you wish to implement your own pick command mode and want to hook it into the select by name mechanism
 CPickerControl
 CPickerControlFilter
 CPickerControlMode
 CPickModeCallback
 CPickNodeCallback
 CPickObjectProc
 CPipe
 CPixelBufT
 CPlane
 CPluginLocalThunk
 CPluginMethod
 CPluginParamThunk
 CPoint2
 CPoint3
 CPoint4
 CPolyLineDescribes a single polygon in a PolyShape using linear segments
 CPolyLineProcThis is a callback used to draw a series of lines
 CPolyObject
 CPolyPtRepresents a single point of a PolyLine
 CPolyShapeA multi-polygon shape class
 CPOModRecord
 CPOPickPatchAttach
 CPostLoadCallback
 CPostPatchProc
 CPreciseTimeValue
 CPreviewParams
 CPrimitive
 CPrintManager
 Cproperty_accessors
 CPropertyEnumProperty Enumeration
 CPropertyThunk
 CPRVertex
 CPStamp
 CPtrVec
 CPtrVectorClass PtrVector
 CQuantizer
 CQuat
 CRadioControl
 CRadiosityEffect
 CRadiosityInterface
 CRadiosityMesh
 CRandGeneratorClass RandGenerator
 CRandObjLinker
 CRandom
 CRay
 CRCMData
 CRCMenu
 CRCMenuItemThunk
 CRCMenuLocalThunk
 CReadonlyTextFileStreamReadonlyTextFileStream is only used for opening text file in read-only mode
 CRealPixel
 CRealWorldMapSizeInterfaceThe commong mix-in interface for setting realWorldMapSize properties on objects and modifiers
 CRealWorldScaleRecordClass for creating undo record for any class with a "Real-World Map Size" property
 CRedrawViewsCallback
 CRefEnumProcA callback class for ReferenceMaker::EnumRefHierarchy
 CReferenceMakerA scene entity that owns other scene entities and listens to messages from them
 CReferenceSaveManagerUsed to specify and enumerate the save reference hierarchy, if different from the normal reference hierarchy
 CReferenceTargetA scene entity that is being owned and listened to by other scene entities
 CRefMgrManages a variable number of references
 CRefMgrAddDeleteRestoreRestore class for RefTarget class Note, Do not use this class as this is used by the internal system only
 CRefTargetNote, Do not use this class as this is used by the internal system only
 CRefTargMonitorRefMakerDefines a class for monitoring a ReferenceTarget
 CRemapDirFor remapping references during a Clone
 CRendContextThis class is passed into the method ObjLightDesc::Update()
 CRenderData
 CRendererThis is the base class for any renderer plugin
 CRenderGlobalContext
 CRenderInfo
 CRenderInstanceThis class provides information about a single node being rendered
 CRenderMapsContextAn instance of this class is passed into the MtlBase::BuildMaps() method
 CRenderPresetsContext
 CRendParamDlgAn instance of this class is created by Renderer::CreateParamDlg()
 CRendParamsThis class has a set of data members, and these parameters are passed to the renderer when the renderer is opened
 CRendPickProcAn instance of this class is passed to IRendParams::SetPickMode()
 CRendProgressCallbackThis class is a callback passed in to the renderer
 CRendProgressCallback2This class extends the progress reporting of rendering with the ability to add high level task number and set progression through them
 CResourceMakerCallback
 CRestoreObj
 CRightClickMenu
 CRightClickMenuManager
 CRNormal
 CRollout
 Crollout_control
 CRolloutChangeCallback
 CRolloutControl
 CRolloutControlThunk
 CRolloutFloater
 CRolloutLocalThunk
 CRotateCtrlApparatus
 CRotateCtrlApparatusCMode
 CRotateModBox
 CRotateModBoxCMode
 CRotateTransformer
 CRotationValue
 CRuntimeError
 CRVertex
 CSampler
 CSamplingCallback
 CSaveEnumProcA callback class for saving dependents
 CSaveSubAnimInfoStructure specifying which controllers to save in a BIP file
 CScaleCtrlApparatus
 CScaleModBox
 CScaleTransformer
 CScaleValue
 CSceneExport
 CSceneFileDropType
 CSceneImport
 CSceneInfo
 CScheduleUsed by the Network Rendering API to store hourly scheduling information
 CSchematicViewProperty
 CSClassUIInfoThis class allows developers to provide some additional information on a superclass
 CScript
 CScriptEditor
 CScriptFileDropType
 CScriptItem
 CSealedReferenceMakerA class for helping with sealed methods in ReferenceMaker
 Csecondary
 CSelectCtrlApparatus
 CSelectCtrlApparatusCMode
 CSelectFilterCallback
 CSelectionIterator
 CSelectionProcessor
 CSelectModBox
 CSelectModBoxCMode
 CServerInfo
 CServerList
 CSetKeyModeCallback
 CSetKeyModeInterface
 CSetMorphTargetPacket
 CSetXFormPacket
 CSFXParamDlg
 CShadBufRenderer
 CShadeContext
 CShadeOutput
 CShaderUsed by developers to create Shader plug-ins
 CShaderParamDlgA shader parameter dialog class
 CShadowGenerator
 CShadowParamDlg
 CShadowType
 CShapeContextCallback
 CShapeHierarchy
 CShapeHitData
 CShapeNamedPolySelClip
 CShapeNamedSegSelClip
 CShapeNamedVertSelClip
 CShapeObjectShapeObjects are open or closed hierarchical shapes made up of one or more pieces
 CShapePSel
 CShapeSSel
 CShapeSubHitRec
 CShapeVSel
 CSignalException
 CSimpleManipHitData
 CSimpleManipulator
 CSimpleModBase class for parameter block 1 (PB1) based object space modifiers
 CSimpleMod2Base class for parameter block 2 (PB2) based object space modifiers
 CSimpleObject
 CSimpleObject2
 CSimpleOSMToWSMMod
 CSimpleOSMToWSMMod2
 CSimpleOSMToWSMObject
 CSimpleParticle
 CSimpleRandom
 CSimpleShape
 CSimpleSpline
 CSimpleSplineDlgProc
 CSimpleWSMMod
 CSimpleWSMMod2
 CSimpleWSMObject
 CSimpleWSMObject2
 CSingleRefMakerReference Maker to single entity
 CSingleRefMakerPatchMtl
 CSingleRefMakerPatchNode
 CSingleRefMakerSplineMtl
 CSingleRefMakerSplineNode
 CSkyLightEvalClass SkyLightEval : public BaseInterface

 CSliderControl
 CSlot
 CSMCallContext
 CSnapInfoDescribes the snap settings used for snap operations
 CSnippet
 CSoundObj
 CSourceFileWrapper
 CSourcePositionWrapper
 CSpaceArrayCallback
 CSpecialFX
 CSphereData
 CSphereGizmoObject
 CSpinnerControl
 CSpline3DGeneral-purpose 3D spline class
 CSplineKnotDescribes a single knot in a spline
 CSplineKnotAssyUsed for the internal storage of spline knot assemblies in the Spline3D class
 CSplinePointProvides the vertex-level point information for the Spline3D class
 CSplineShape
 CSplineShapePointTab
 CSplineShapeVertexDelta
 CSpringClass
 CSpringSys
 CSpringSysClient
 CSquashCtrlApparatusCMode
 CSquashModBoxCMode
 Csrc_info
 CSSBindCMode
 CSSBindMouseProc
 CSSBooleanCMode
 CSSBooleanMouseProc
 CSSChamferCMode
 CSSChamferMouseProc
 CSSChamferSelectionProcessor
 CSSChamferTransformer
 CSSConstraintPoint
 CSSCopyTangentCMode
 CSSCopyTangentMouseProc
 CSSCreateLineCMode
 CSSCreateLineMouseProc
 CSSCrossInsertCMode
 CSSCrossInsertMouseProc
 CSSCrossSectionCMode
 CSSCrossSectionMouseProc
 CSSExtendCMode
 CSSExtendMouseProc
 CSSFilletCMode
 CSSFilletMouseProc
 CSSFilletSelectionProcessor
 CSSFilletTransformer
 CSSNamedSelSetList
 CSSOutlineCMode
 CSSOutlineMouseProc
 CSSOutlineSelectionProcessor
 CSSOutlineTransformer
 CSSParticle
 CSSParticleCache
 CSSPasteTangentCMode
 CSSPasteTangentMouseProc
 CSSPickSplineAttach
 CSSRefineConnectCMode
 CSSRefineConnectMouseProc
 CSSSegBreakCMode
 CSSSegBreakMouseProc
 CSSSegBreakTransformer
 CSSSegRefineCMode
 CSSSegRefineMouseProc
 CSSSpring
 CSSTrimCMode
 CSSTrimMouseProc
 CSSVertConnectCMode
 CSSVertConnectMouseProc
 CSSVertInsertCMode
 CSSVertInsertMouseProc
 CStackA simple stack implementation
 CStaticInterfaceMethod
 CStatistics
 CStdControl
 CStdCubic
 CStdFog
 CStdIKClipObject
 CStdMat
 CStdMat2
 CStdMirror
 CStdTexoutGen
 CStdUVGen
 CStdXYZGen
 CStripGraphics Strip Class
 CStripData
 CStructMemberThunk
 CStructMethod
 CSubClassListA collection of ClassEntry objects that have the same super class id
 CSubControlSelectionProcessor
 CSubModSelectionProcessor
 CSubObjAxisCallback
 CSubObjHitListThis class describes a list of sub-object hit records
 CSubPatchHitList
 CSubRendParamsThis structure contains information on rendering for Mirror and Automatic Cubic materials
 CSubShapeHitListClass SubShapeHitList
 Csuperclass_table
 CSurfTabEntry
 CSuspendAllSuspends various system states in an exception safe manner
 CSvGraphNodeReferenceA small container type class that associates graph nodes with traversal status
 CSyntaxError
 CSystemGlobalThunk
 CTabGeneric container class
 CTabDialogPointer
 CTABDLG_NMHDR
 CTabHd
 CTabHdr
 CTabMZPExtraction
 CTangentBasis
 CTCBGraphParams
 CTempBitmapManagerSilentMode
 CTemplate
 CTemplate3D
 CTempQuietMode
 CTempStore
 CTessApprox
 CTex3D
 CTexDADMgr
 CTexHandle
 CTexHandleMaker
 CTexmap
 CTexmapContainer
 CTextBufferOutput
 CTextureInfo
 CTextureOutput
 CThunk
 CThunkReference
 CTimeChange
 CTimeChangeCallback
 CTimeMap
 CTMComponentsArg
 CToneOperator
 CToneOperator2Extended version of the ToneOperator interface
 CToneOperatorInterface
 CToneOperatorInvertable
 CToolButtonItemThis class describes the properties of a 3ds Max custom toolbar button
 CToolItem
 CToolLocalThunk
 CToolMacroItem
 CToolOtherItem
 CToolSeparatorItem
 CToolStatusItem
 CToolTab
 Ctooltabentry
 CToolTipExtenderInternal use only. Hidden internal implementation for ToolTipExtender
 CTrackClipObject
 CTrackHitRecord
 CTrackSelectionSetMgr
 CTrackViewActionCallback
 CTrackViewFilter
 CTrackViewPick
 CTrackViewUtility
 CTranInfo
 CTransformCtrlApparatus
 CTransformer
 CTransformModBox
 CTransition
 CTriObject
 CTriObjectNormalXTC
 CTriStrip
 CTVFaceThis class is used for texture faces as well as vertex colors
 CTVNodeNotify
 CTVPatch
 CTypedHit
 CTypeError
 CUndefined
 CUndoNotify
 CUnknownSystemException
 CUnsupplied
 CURLTab
 CUScaleCtrlApparatusCMode
 CUScaleModBoxCMode
 CUserCoordA User definable Coordinate System
 CUserGeneric
 CUserGenericValue
 CUserProp
 CUserThrownError
 CUserType
 CUTF8Str
 CUtilityObj
 CUVGen
 CUVTangentVectorsReturn value of ComputeUVTangents()
 CUVVertSetThis class represents the notion of a mesh edit UVW vertex assignment
 CUVWMapper
 CUVWMapperDesc
 CValue
 CValueConverter
 CValueHolder
 CValueHolderMember
 CValueLoadCallback
 CValueLoader
 CValueLoadPLCB
 CValueMapper
 CValueMetaClass
 CVDataDelta
 Cvector
 CVEdge
 CVertexBufferA vertex buffer, containing a Point3 and color
 CVertexNormalsCallback
 CVertexNormalsControl
 CVertexShaderCache
 CVertMoveThis class represents the notion of a mesh edit vertex move
 CViewThis class is passed in to GeomObject::GetRenderMesh() to allow objects to do view dependent rendering
 CViewExp
 CViewExp10Extends ViewExp
 CViewExp11Extends ViewExp10
 CViewExp13Extends ViewExp11
 CViewExp18Extends ViewExp13
 CViewFileClass ViewFile
 CViewParamsDescribes the properties of a view that is being rendered
 CViewportDisplayCallbackEnables non-geometric plugins to draw in the viewport
 CViewportTextButtonA simple text based button implementation of the IViewportButton
 CViewWindow
 CViewWindowMetaDataMeta data of ViewWindow class; it contains the description of how the window is created
 CVIZableClipFmt
 CWeekScheduleUsed by the Network Rendering API to store weekly scheduling information
 CWireMeshData
 CWSMObjectThis class is a base class used to derived the helper object for a space warp modifier (WSM Modifier)
 CWSModifierThis is a base class for creating world space modifiers
 CWStr
 CXFormModesThis class contains a set of six command mode pointers that make up the XForm modes
 CXMLAnimTreeEntryXMLAnimTreeEntry class that's used for storing a controller track
 CXMLAnimTreeEntryListThe list of XMLAnimTreeEntry tracks, that will then be loaded onto, or saved out, or put into the mixer
 CXTCContainerThis class represents a container class for XTCObjects
 CXTCObject
 CXYZGen
 Cz_stream_s