#include "../maxheap.h"
#include "../baseinterface.h"
#include "../coreexp.h"
#include "../maxtypes.h"
Classes | |
class | imrLightTranslation |
An interface used to translate custom lights to mental ray. More... | |
struct | imrLightTranslation::VectorStruct |
A simple vector structure, equivalent to miVector in the mental ray API. More... | |
union | imrLightTranslation::AreaPrimitive |
Describes an area primitive, equivalent to miLight::primitive in the mental ray API. More... | |
struct | imrLightTranslation::AreaPrimitive::AreaLight_rectangle |
Same as miLight_rectangle in the mental ray API. More... | |
struct | imrLightTranslation::AreaPrimitive::AreaLight_disc |
Same as miLight_disc in the mental ray API. More... | |
struct | imrLightTranslation::AreaPrimitive::AreaLight_sphere |
Same as miLight_sphere in the mental ray API. More... | |
struct | imrLightTranslation::AreaPrimitive::AreaLight_cylinder |
Same as miLight_cylinder in the mental ray API. More... | |