#include "maxheap.h"#include "sfx.h"#include "buildver.h"#include "iTargetedIO.h"#include "RendType.h"#include "object.h"Classes | |
| class | DefaultLight |
| Describes a default light. More... | |
| class | ViewParams |
| Describes the properties of a view that is being rendered. More... | |
| class | RendParams |
| This class has a set of data members, and these parameters are passed to the renderer when the renderer is opened. More... | |
| class | FrameRendParams |
| This is passed to the renderer on every frame. More... | |
| class | RendParamDlg |
| An instance of this class is created by Renderer::CreateParamDlg(). More... | |
| class | RendPickProc |
| An instance of this class is passed to IRendParams::SetPickMode(). More... | |
| class | IRendParams |
| This is the interface given to a renderer, or atmospheric effect when it needs to display its parameters. More... | |
| class | RenderInstance |
| This class provides information about a single node being rendered. More... | |
| class | RendProgressCallback |
| This class is a callback passed in to the renderer. More... | |
| class | RendProgressCallback2 |
| This class extends the progress reporting of rendering with the ability to add high level task number and set progression through them. More... | |
| class | Renderer |
| This is the base class for any renderer plugin. More... | |
| class | RendContext |
| This class is passed into the method ObjLightDesc::Update(). More... | |
| struct | SubRendParams |
| This structure contains information on rendering for Mirror and Automatic Cubic materials. More... | |
| class | RenderMapsContext |
| An instance of this class is passed into the MtlBase::BuildMaps() method. More... | |
| class | IScanRenderer |
| This class provides an interface into the standard 3ds Max scanline renderer. More... | |
| class | IScanRenderer2 |
| class | IRendererRequirements |
Macros | |
| #define | FIELD_EVEN 0 |
| #define | FIELD_ODD 1 |
| #define | RENDER_R25SHADOWS (1L << 2) |
| Removes a fix made for R3 that cleaned up the edges of shadows where objects intersect– DS 8/28/00 This goes in the extraFlags field of RendParams. More... | |
| #define | RENDER_HIDE_FROZEN (1L << 3) |
| Tell the renderer to hide frozen objects This goes in the extraFlags field of RendParams. More... | |
| #define | RP_ANTIALIAS_OFF 200 |
| An index to an external command. More... | |
| #define | BROWSE_MATSONLY (1<<0) |
| Materials only. More... | |
| #define | BROWSE_MAPSONLY (1<<1) |
| Maps only. More... | |
| #define | BROWSE_INCNONE (1<<2) |
| Include 'None' as an option. More... | |
| #define | BROWSE_INSTANCEONLY (1<<3) |
| Only allow instances, no copy. More... | |
| #define | BROWSE_TO_MEDIT_SLOT (1<<4) |
| browsing to medit slot More... | |
| #define | BROWSE_EXISTING_ONLY (1<<5) |
| Browse for existing materials only; no new materials. More... | |
| #define | INST_HIDE (1<<0) |
| instance is hidden More... | |
| #define | INST_CLIP (1<<1) |
| clip instance: ray tracers should skip it More... | |
| #define | INST_BLUR (1<<2) |
| secondary motion blur instance More... | |
| #define | INST_RCV_SHADOWS (1<<3) |
| instance receives shadows More... | |
| #define | INST_TM_NEGPARITY (1<<4) |
| mesh is inside-out: need to reverse normals on-the-fly More... | |
| #define | INST_MTL_BYFACE (1<<5) |
| instance's object supports mtl-by-face interface ( chkmtlapi.h) More... | |
| #define | RENDPROG_CONTINUE 1 |
| Continue to Process. More... | |
| #define | RENDPROG_ABORT 0 |
| Stop Processing. More... | |
| #define | FIELD_FIRST 0 |
| #define | FIELD_SECOND 1 |
| #define | FIELD_NONE -1 |
| #define | RENDMAP_SHOW_NODE 1 |
| #define | DONT_CLIP 1.0E38f |
| #define | SCANLINE_RENDERER_INTERFACE Interface_ID(0x342323, 0x551665) |
| #define | SCANLINE_RENDERER3_INTERFACE Interface_ID(0x44e40bbc, 0x52bc7cd1) |
| #define | GetScanRendererInterface(obj) ((IScanRenderer2*)obj->GetInterface(SCANLINE_RENDERER_INTERFACE)) |
| #define | GetScanRendererInterface3(obj) ((IScanRenderer3*)obj->GetInterface(SCANLINE_RENDERER3_INTERFACE)) |
| #define | IRENDERERREQUIREMENTS_INTERFACE_ID Interface_ID(0x27c85c29, 0xfab6ee0) |
| Interface ID for the class IRendererRequirements. More... | |
Functions | |
| IRendererRequirements * | GetRendererRequirements (Renderer *renderer) |
| bool | RendererHasRequirement (Renderer *renderer, IRendererRequirements::Requirement requirement) |
| #define FIELD_EVEN 0 |
| #define FIELD_ODD 1 |
| #define RP_ANTIALIAS_OFF 200 |
An index to an external command.
Can be accepted as the argument to Execute()
| #define RENDMAP_SHOW_NODE 1 |
| #define DONT_CLIP 1.0E38f |
| #define GetScanRendererInterface | ( | obj | ) | ((IScanRenderer2*)obj->GetInterface(SCANLINE_RENDERER_INTERFACE)) |
| #define GetScanRendererInterface3 | ( | obj | ) | ((IScanRenderer3*)obj->GetInterface(SCANLINE_RENDERER3_INTERFACE)) |
| #define IRENDERERREQUIREMENTS_INTERFACE_ID Interface_ID(0x27c85c29, 0xfab6ee0) |
Interface ID for the class IRendererRequirements.
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