#include <MFnNObjectData.h>
function set for nCloth object data
Class for transferring N object data between connections
 Examples:
 Examples:  Inheritance diagram for MFnNObjectData:
 Inheritance diagram for MFnNObjectData:| Public Member Functions | |
| virtual MFn::Type | type () const | 
| Function set type.  More... | |
| virtual | ~MFnNObjectData () | 
| Destructor. | |
| MFnNObjectData () | |
| Default constructor. | |
| MFnNObjectData (MObject &object, MStatus *ReturnStatus=NULL) | |
| Constructor.  More... | |
| MObject | create () const | 
| Creates an underlying Maya N data object and return it as an MObject.  More... | |
| MStatus | getObjectPtr (MnCloth *&ptr) const | 
| NO SCRIPT SUPPORT.  More... | |
| MStatus | getObjectPtr (MnRigid *&ptr) const | 
| NO SCRIPT SUPPORT.  More... | |
| MStatus | getObjectPtr (MnParticle *&ptr) const | 
| NO SCRIPT SUPPORT.  More... | |
| MnCloth * | getClothObjectPtr (MStatus *status=NULL) const | 
| Get the nObject pointer for an nCloth.  More... | |
| MnRigid * | getRigidObjectPtr (MStatus *status=NULL) const | 
| Get the nObject pointer for an nRigid.  More... | |
| MnParticle * | getParticleObjectPtr (MStatus *status=NULL) const | 
| Get the nObject pointer for an nParticle.  More... | |
| MStatus | setObjectPtr (MnCloth *ptr) | 
| Set the nCloth pointer.  More... | |
| MStatus | setObjectPtr (MnRigid *ptr) | 
| Set the nRigid pointer.  More... | |
| MStatus | setObjectPtr (MnParticle *ptr) | 
| Set the nParticle pointer.  More... | |
| MStatus | getCollide (bool &) const | 
| Get wether the nObject is allowed to participate in collisions.  More... | |
| MStatus | getCached (bool &cached) const | 
| NO SCRIPT SUPPORT.  More... | |
| bool | isCached (MStatus *status=NULL) const | 
| Get whether the nObject is cached.  More... | |
| MStatus | setCached (bool cached) | 
| Set wether the nObject is cached.  More... | |
| MFnNObjectData (const MObject &object, MStatus *ReturnStatus=NULL) | |
| Constructor.  More... | |
|  Public Member Functions inherited from MFnData | |
| virtual | ~MFnData () | 
| Destructor. | |
| MFnData (MObject &object, MStatus *ReturnStatus=NULL) | |
| Constructor.  More... | |
| MFnData () | |
| Default class constructor. | |
| MFnData (const MObject &object, MStatus *ReturnStatus=NULL) | |
| Constructor.  More... | |
|  Public Member Functions inherited from MFnBase | |
| virtual | ~MFnBase () | 
| Class Destructor.  More... | |
| bool | hasObj (MFn::Type) const | 
| Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system.  More... | |
| bool | hasObj (const MObject &) const | 
| Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system.  More... | |
| MObject | object (MStatus *ReturnStatus=NULL) const | 
| Returns the MObject that is attached to the Function Set.  More... | |
| virtual MStatus | setObject (MObject &object) | 
| Attaches the Function Set to the specified Maya Object.  More... | |
| virtual MStatus | setObject (const MObject &object) | 
| NO SCRIPT SUPPORT.  More... | |
| Protected Member Functions | |
| virtual const char * | className () const | 
| Class name.  More... | |
| Additional Inherited Members | |
|  Public Types inherited from MFnData | |
| enum | Type { kInvalid, kNumeric, kPlugin, kPluginGeometry, kString, kMatrix, kStringArray, kDoubleArray, kFloatArray, kIntArray, kPointArray, kVectorArray, kMatrixArray, kComponentList, kMesh, kLattice, kNurbsCurve, kNurbsSurface, kSphere, kDynArrayAttrs, kDynSweptGeometry, kSubdSurface, kNObject, kNId, kAny, kLast } | 
| Types of dependency graph data.  More... | |
|  Static Public Member Functions inherited from MFnBase | |
| static const char * | className () | 
| Returns the name of this class.  More... | |
| MFnNObjectData | ( | MObject & | object, | 
| MStatus * | ReturnStatus = NULL | ||
| ) | 
Constructor.
Class constructor that initializes the function set to the given MObject.
| [in] | object | The MObject to attach the function set to | 
| [out] | ReturnStatus | the return status | 
| MFnNObjectData | ( | const MObject & | object, | 
| MStatus * | ReturnStatus = NULL | ||
| ) | 
Constructor.
Class constructor that initializes the function set to the given MObject.
| [in] | object | The MObject to attach the function set to | 
| [out] | ReturnStatus | the return status | 
| 
 | virtual | 
| 
 | protectedvirtual | 
| MObject create | ( | ) | const | 
Creates an underlying Maya N data object and return it as an MObject.
 Examples:
 Examples: NO SCRIPT SUPPORT.
Get the nObject pointer for an nCloth.
| [in] | ptr | Storage to return the pointer to the N cloth. | 
NO SCRIPT SUPPORT.
Get the nObject pointer for an nRigid.
| [in] | ptr | Storage to return the pointer to the N rigid | 
| MStatus getObjectPtr | ( | MnParticle *& | ptr | ) | const | 
NO SCRIPT SUPPORT.
Get the nObject pointer for an nParticle.
| [in] | ptr | Storage to return the pointer to the N particle. | 
Get the nObject pointer for an nCloth.
| [out] | status | Status Code | 
Get the nObject pointer for an nRigid.
| [out] | status | Status Code | 
| MnParticle * getParticleObjectPtr | ( | MStatus * | status = NULL | ) | const | 
Get the nObject pointer for an nParticle.
| [out] | status | Status Code | 
Set the nCloth pointer.
| [in] | ptr | pointer to the N cloth | 
 Examples:
 Examples: Set the nRigid pointer.
| [in] | ptr | pointer to the nRigid | 
| MStatus setObjectPtr | ( | MnParticle * | ptr | ) | 
Set the nParticle pointer.
| [in] | ptr | pointer to the nParticle | 
| MStatus getCollide | ( | bool & | collide | ) | const | 
Get wether the nObject is allowed to participate in collisions.
| [out] | collide | the collision state | 
| MStatus getCached | ( | bool & | cached | ) | const | 
NO SCRIPT SUPPORT.
Get whether the nObject is cached.
| [out] | cached | the cache state | 
| bool isCached | ( | MStatus * | status = NULL | ) | const | 
Get whether the nObject is cached.
| [out] | status | Status Code | 
| MStatus setCached | ( | bool | cached | ) | 
Set wether the nObject is cached.
| [in] | cached | the cache state | 
 Examples:
 Examples: