deltaMush is undoable, queryable, and editable.
This command is used to create, edit and query deltaMush nodes.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
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-after(-af)
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If the default behavior for insertion/appending into/onto
the existing chain is not the desired behavior then this flag
can be used to force the command to place the deformer
node after the selected node in the chain even if
a new geometry shape has to be created in order to do so.
Works in create mode (and edit mode if the deformer has
no geometry added yet).
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-afterReference(-ar)
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The -afterReference flag is used to specify deformer ordering in a hybrid way that
choses between -before and -after automatically. If the geometry being
deformed is referenced then the -after mode is used when adding the new deformer,
otherwise the -before mode is used. The net effect when using -afterReference to build
deformer chains is that internal shape nodes in the deformer chain will only
appear at reference file boundaries, leading to lightweight deformer networks that
may be more amicable to reference swapping.
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-before(-bf)
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If the default behavior for insertion/appending into/onto
the existing chain is not the desired behavior then this flag
can be used to force the command to place the deformer
node before the selected node in the chain even if
a new geometry shape has to be created in order to do so.
Works in create mode (and edit mode if the deformer has
no geometry added yet).
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-deformerTools(-dt)
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Returns the name of the deformer tool objects (if any)
as string string ...
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-envelope(-en)
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float
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Envelope of the delta mush node. The envelope determines the percent of
deformation. Value is clamped between to [0, 1] range.
Defaults to 1.
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-exclusive(-ex)
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string
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Puts the deformation set in a deform partition.
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-frontOfChain(-foc)
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This command is used to specify that the new deformer
node should be placed ahead (upstream) of existing deformer
and skin nodes in the shape's history (but not ahead of
existing tweak nodes). The input to the
deformer will be the upstream shape rather than the visible
downstream shape, so the behavior of this flag is the most
intuitive if the downstream deformers are in their reset
(hasNoEffect) position when the new deformer is added.
Works in create mode (and edit mode if the deformer has
no geometry added yet).
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-geometry(-g)
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string
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The specified object will be added to the list of
objects being deformed by this deformer object, unless
the -rm flag is also specified. When queried, this flag
returns string string string ...
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-geometryIndices(-gi)
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Complements the -geometry flag in query mode. Returns
the multi index of each geometry.
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-ignoreSelected(-is)
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Tells the command to not deform objects on the
current selection list
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-includeHiddenSelections(-ihs)
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Apply the deformer to any visible and hidden objects in the selection list.
Default is false.
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-name(-n)
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string
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Used to specify the name of the node being created.
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-parallel(-par)
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Inserts the new deformer in a parallel chain to any existing deformers in
the history of the object. A blendShape is inserted to blend the parallel
results together.
Works in create mode (and edit mode if the deformer has
no geometry added yet).
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-pinBorderVertices(-pbv)
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boolean
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If enabled, vertices on mesh borders will be pinned to their current
position during smoothing. Defaults to true.
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-prune(-pr)
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Removes any points not being deformed by the deformer in
its current configuration from the deformer set.
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-remove(-rm)
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Specifies that objects listed after the -g flag should
be removed from this deformer.
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-smoothingIterations(-si)
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uint
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Number of smoothing iterations performed by the delta mush node.
Defaults to 10.
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-smoothingStep(-ss)
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float
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Step amount used per smoothing iteration. Value is clamped between [0, 1] range.
A higher value may lead to instabilities but converges faster compared
to a lower value. Defaults to 0.5.
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-split(-sp)
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Branches off a new chain in the dependency graph instead
of inserting/appending the deformer into/onto an
existing chain.
Works in create mode (and edit mode if the deformer has
no geometry added yet).
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