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Synopsis

polyColorMod [-baseColorName string] [-caching boolean] [-constructionHistory boolean] [-huev float] [-name string] [-nodeState int] [-satv float] [-value float]

polyColorMod is undoable, queryable, and editable.

Modifies the attributes of a poly color set.

Return value

stringThe node name.

In query mode, return type is based on queried flag.

Related

polyBlendColor, polyColorPerVertex, polyColorSet

Flags

baseColorName, caching, constructionHistory, huev, name, nodeState, satv, value
Long name (short name) Argument types Properties
-baseColorName(-bcn) string create
The name of the color set to be modified.
-huev(-h) float create
Rotates hue value of the final color.
-satv(-s) float create
scales the saturation of the final color.
-value(-v) float create
Scales the final color value.
Common flags
-caching(-cch) boolean createedit
Toggle caching for all attributes so that no recomputation is needed.
-constructionHistory(-ch) boolean createquery
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.
Note: If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.
-name(-n) string create
Give a name to the resulting node.
-nodeState(-nds) int createqueryedit
Defines how to evaluate the node.
  • 0: Normal
  • 1: PassThrough
  • 2: Blocking
  • 3: Internally disabled. Will return to Normal state when enabled
  • 4: Internally disabled. Will return to PassThrough state when enabled
  • 5: Internally disabled. Will return to Blocking state when enabled

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Create a poly plane pPlane1
polyPlane -w 10 -h 10 -sx 10 -sy 10 -n pPlane1;

// Create colorSet1, set to use RGBA channel
polyColorSet -create -clamped 0 -rpt RGBA -colorSet colorSet1;
// Apply red color to the vertices of pPlane1
polyColorPerVertex -r 1 -g 0 -b 0 -a 1 -cdo;

// Modify the color of colorSet1 to green
polyColorMod -huev 120 -bcn colorSet1 pPlane1;