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Synopsis

polyMergeEdge [-caching boolean] [-constructionHistory boolean] [-firstEdge int] [-mergeMode int] [-name string] [-nodeState int] [-secondEdge int]

polyMergeEdge is undoable, queryable, and editable.

Sews two border edges together.
The new edge is located either on the first, last, or between both selected edges, depending on the mode.

Both edges must belong to the same object, and orientations must match (i.e. normals on corresponding faces must point in the same direction).
Edge flags are mandatory.

Return value

stringThe node name.

In query mode, return type is based on queried flag.

Related

polyCloseBorder, polyCollapseEdge, polyCollapseFacet, polyDelEdge, polyDelFacet, polyDelVertex, polyMergeFacet, polyMergeVertex, polyQuad, polyReduce, polySewEdge

Flags

caching, constructionHistory, firstEdge, mergeMode, name, nodeState, secondEdge
Long name (short name) Argument types Properties
-firstEdge(-fe) int createqueryedit
The number of the first edge to merge.
-mergeMode(-mm) int createqueryedit
This flag specifies how to merge, merge mode : at first edge : 0, in between : 1, at last edge : 2.
C: Default is in between.
-secondEdge(-se) int createqueryedit
The number of the second edge to merge.
Common flags
-caching(-cch) boolean createedit
Toggle caching for all attributes so that no recomputation is needed.
-constructionHistory(-ch) boolean createquery
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.
Note: If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.
-name(-n) string create
Give a name to the resulting node.
-nodeState(-nds) int createqueryedit
Defines how to evaluate the node.
  • 0: Normal
  • 1: PassThrough
  • 2: Blocking
  • 3: Internally disabled. Will return to Normal state when enabled
  • 4: Internally disabled. Will return to PassThrough state when enabled
  • 5: Internally disabled. Will return to Blocking state when enabled

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

polyPlane -sx 3 -sy 3 -n plg1; move -2 0 0 plg1; delete plg1.f[3:5];
polyPlane -sx 3 -sy 3 -n plg2; delete plg2.f[3:5];
polyPlane -sx 3 -sy 3 -n plg3; move 2 0 0 plg3; delete plg3.f[3:5];

// First
polyMergeEdge -mm 0 -fe 8 -se 12 plg1;

// Between
polyMergeEdge -mm 1 -fe 8 -se 12 plg2;

// Last
polyMergeEdge -mm 2 -fe 8 -se 12 plg3;