pymel.core.other.u3dOptimize¶
- u3dOptimize(*args, **kwargs)¶
Flags:
Long Name / Short Name Argument Types Properties borderintersection / bi bool iterations / ite int mapsize / ms int power / pow int roomspace / rs int surfangle / sa float triangleflip / tf bool Derived from mel command maya.cmds.u3dOptimize