pymel.core.other.u3dOptimize

u3dOptimize(*args, **kwargs)

Flags:

Long Name / Short Name Argument Types Properties
borderintersection / bi bool  
   
iterations / ite int  
   
mapsize / ms int  
   
power / pow int  
   
roomspace / rs int  
   
surfangle / sa float  
   
triangleflip / tf bool  
   

Derived from mel command maya.cmds.u3dOptimize