pymel.core.other.xgmr

xgmr(*args, **kwargs)

Flags:

Long Name / Short Name Argument Types Properties
applyShader / applyShader unicode  
   
description / dsc unicode  
   
palette / pal unicode  
   
setupGeometryShader / sgs bool  
   
updateGeometryShader / ugs bool  
   

Derived from mel command maya.cmds.xgmr