Change the pivot point

The pivot point defines the position around which objects are rotated or scaled. By default, the pivot point of an object is located at its center. If you want to rotate an object around a specific point, like a forearm rotates from an elbow, you need to adjust the pivot's position. Custom pivot editing mode is the default method for setting object and component pivot points.

Transformation Relationship to Pivot

Move

Moves the pivot point (and the object travels along with it).

Scale

Scales object out from or in toward the pivot point.

Rotation

Rotates object around the pivot point.

Custom pivot editing mode

Custom pivot editing mode (Hotkey: Insert or D) lets you set pivot position and axis orientation. You can use this mode to move the pivot point and perform more complex edits like pivot pinning and orienting and snapping the custom pivot to a component.

The following hotkeys can be used to adjust the custom pivot's position and axis orientation:
  • Ctrl = adjust axis orientation
  • Shift = adjust pivot position
  • Ctrl + Shift = adjust pivot position and axis orientation
Tip: Use the Pivot Manipulator options in the Manipulator preferences to hide or adjust the orientation handle of the custom pivot manipulator.