Delete an approximation node

  1. Click Windows > Rendering Editors > mental ray > Approximation Editor.

    The Approximation Editor opens. For more information on the Approximation Editor, see mental ray Approximation Editor.

  2. From the drop-down list for the type of approximation node, select the node that you want to delete.

    For descriptions, see Approximation nodes.

  3. Click Delete.
    Tip: If you want to disconnect an approximation node from a piece of geometry but keep the node in the scene, you can unassign the approximation node instead of deleting it. See Unassign an approximation node for more information.

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