Paint Effects panel

To open the Paint Effects panel:

The default Paint Effects panel is the 2D canvas.

Paint Effects panel menu bar

These are the menu items in the Paint Effects panel menu bar. See also Paint Effects panel toolbar below.

Paint

Paint Scene, Paint Canvas

Select these to switch between painting in the 2D canvas or the 3D scene. See Switch between views for painting.

Save Snapshot

You can save the Paint Effects canvas or scene as an .iff file. See Save a snapshot of the Paint Effects panel view.

Save Depth as Grayscale

You can save the depth values as grayscales for later use. See Save depth as grayscale values.

Canvas

These menu items can only be used when painting in the 2D canvas. They do not apply when painting in the 3D scene.

New Image

Use this to create a new texture.

Open Image

Use this to open an existing texture file in the Paint Effects panel.

Save, Save As

Use this to save the canvas as a. iff file. You also have the option to save the Alpha.

Auto Save

Turn this on to automatically save after every stroke.

Set Size

Use this to set the size of the canvas (X,Y).

Clear

This clears the canvas.

Roll

Use this to select which grade and direction to roll the canvas. The roll feature rolls the canvas as if it were wrapped into a cylinder, so that the images move continuously from left to right, or from top to bottom. See Roll the canvas in Create seamless repeating textures.

Wrap

Use this to wrap the canvas horizontally or vertically. See Create seamless repeating textures.

Canvas Undo

Use this to undo the last stroke you made on the canvas.

Brush

Get Brush

Use this to select a preset brush. For more information, see Select brush presets.

Paint, Smear, Blur, Erase

Select the brush type you want to paint with. See Paint Effects Brush Settings.

Single Pixel Brush

This only works for the 2D canvas. Turn this on to paint individual pixels.

Edit Template Brush

Use this to edit the template brush settings in the Paint Effects Brush Settings window. See Paint Effects Brush Settings.

Reset Template Brush

Use this to restore the template brush settings to the default brush settings.

Use Stylus Pressure

When working with a stylus and a pressure-sensitive tablet, turn this on if you want Paint Effects to recognize the Pressure Mappings settings in the Paint Effects Tool. If you are painting with a mouse or other device that does not recognize pressure, turn this option off.

Tool Settings

Use this to edit the settings for the Paint Effects Tool. See Paint Effects Tool Options.

Camera

These menu items can only be used when painting in the 3D scene. They do not apply when painting on the 2D canvas. Use these menu items to switch between perspective and orthographic camera views.

Resolution

Sets the resolution of 3D Paint Effects when they are viewed in the Paint Effects panel. Resolution options are only applicable when painting 3D effects in the scene (Paint > Paint Scene). Resolution options are not applicable when painting 2D paint effects in the canvas (Paint > Paint Canvas). For information about painting effects in the scene and canvas, see Paint Scene, Paint Canvas above.

Object Shading

Wireframe, Shaded, Textured

Select the desired shading display quality.

Use Default Lighting, Use All Lights

Select which lights you want to use.

Display Fog

Use this to turn on and off the display of fog.

Display

Each pixel in a color rendered image consists of three values or channels. Each of the three channels represents the amount of red, green, or blue in the image. Maya image files also contain an alpha channel (or mask channel) which represents the presence and opaqueness of objects, and a luminance channel which represents the intensity or brightness of the image.

You can display each of these channels individually as planes using the options on the Display menu. If you are in the scene painting view, the values that display are for the snapshot of the view, not just the rendered strokes.

Red Channel

Display the red values channel for the image.

Green Channel

Display the green value channel for the image.

Blue Channel

Display the blue value channel for the image.

All Channels

Display the red, green, and blue channel planes.

You can also use the Display RGB Channels icon on the toolbar.

Luminance

Display the luminance values channel for the image.

Alpha Channel

Display the alpha values channel for the image.

You can also use the Display Alpha Channel icon on the toolbar.

Note: Alpha channels for the scene painting view are completely white. To see the alpha of the scene painting view, render the scene (Render > Render Current Frame) and in the Render View, select Display > Alpha Channel.
Toolbar

Use this to turn on and off the display of the Paint Effects panel toolbar. See also Paint Effects panel toolbar section below.

Stroke Refresh

Zooming, tumbling, tracking, or dollying the scene painting view takes a new snapshot of your scene, rendering strokes according to the options you select on the Stroke Refresh menu. These options include:

Off

Strokes display as wireframe at their display quality when you zoom, tumble, track, or dolly the view.

Wireframe

Strokes display as wireframe at 100% display quality when you zoom, tumble, track, or dolly the view.

Rendered

All strokes render when you zoom, tumble, track, or dolly the view.

Selected Only

Only selected strokes render when you zoom, tumble, track, or dolly the view. Unselected strokes display as Wireframe (100% display quality).

Paint Effects panel toolbar

The buttons on the Paint Effects panel toolbar change depending on whether you’re painting on the 2D canvas or in the 3D scene.

Paint Canvas toolbar

Paint Scene toolbar

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