About shading and texturing surfaces
Topics in this section
About shading networks
Look development using the Hypershade
Assign materials to surfaces
Identify shaders assigned to each object in the scene
Identify objects to which a material is assigned
Set node attributes
View the Shader Library Gallery
Display a high dynamic range image
Textures
Create and render hardware shaders
Troubleshoot Maya materials and textures
Parent topic:
Shading