9 #ifndef Navigation_RayCastQuery_H
10 #define Navigation_RayCastQuery_H
22 class NavHalfEdgeRawPtr;
23 class RawNavTagSubSegment;
24 template <
class T>
class WorkingMemArray;
34 template<
class TraverseLogic>
35 class RayCastQuery :
public BaseRayCastQuery
80 virtual void Advance(WorkingMemory* workingMemory);
90 const Vec3f& GetStartPos()
const;
91 const Vec3f& GetCollisionPos()
const;
92 const Vec3f& GetArrivalPos()
const;
93 const Vec2f& GetMaxMove2D()
const;
100 const PositionSpatializationRange& GetPositionSpatializationRange()
const;
103 void PerformQueryWithInputCoordPos(WorkingMemory* workingMemory);
110 CompositeSubSegment& subSegment, ScopedDynamicOutput& scopedDynamicOutput);
117 #endif //Navigation_RayCastQuery_H
virtual void Advance(WorkingMemory *workingMemory)
This function is called by the QueryQueue to process one step on the query.
Definition: raycastquery.inl:76
This class gather the data encountered along some query process.
Definition: querydynamicoutput.h:61
#define KY_NULL
Null value.
Definition: types.h:247
This class defines a two-dimensional vector whose coordinates are stored using 64-bit integers...
Definition: vec2ll.h:27
DynamicOutputMode
Enumerates possible ways of storing crossed data from a query in a QueryDynamicOutput object...
Definition: querydynamicoutput.h:26
void SetStartTrianglePtr(const NavTrianglePtr &startTrianglePtr)
The NavMesh triangle that corresponds to m_startPos3f.
Definition: raycastquery.inl:28
void PerformQuery(WorkingMemory *workingMemory=0)
Performs the query.
Definition: raycastquery.inl:83
RayCastQueryResult
Enumerates the possible results of a RayCastQuery.
Definition: baseraycastquery.h:29
void SetQueryDynamicOutput(QueryDynamicOutput *queryDynamicOutput)
Write accessor for m_queryDynamicOutput.
Definition: raycastquery.inl:34
This class is a runtime container for all NavData that represents the world from the point of view of...
Definition: database.h:64
This class defines a two-dimensional vector whose coordinates are stored using floating-point numbers...
Definition: vec2f.h:24
void SetDynamicOutputMode(DynamicOutputMode savingMode)
Write accessor for m_dynamicOutputMode.
Definition: raycastquery.inl:32
Definition: gamekitcrowddispersion.h:20
Utilities for dealing with NavData coordinates, which are expressed in a world space based on integer...
Definition: worldintegerpos.h:21
This class is an helper used internally by the Queries to factorize Code that is used in many Queries...
Definition: queryutils.h:30
The RayCastQuery class tests whether a ray (with a width of 0) can be cast from a starting point (m_s...
Definition: raycastquery.h:37
Each instance of this class uniquely identifies a single NavHalfEdge in a NavFloor.
Definition: navhalfedgeptr.h:19
Each instance of this class uniquely identifies a single NavTriangle in a NavFloor.
Definition: navtriangleptr.h:22
void BindToDatabase(Database *database)
Binds the query with the specified Database, clears all the inputs and outputs and sets all other par...
Definition: raycastquery.inl:17
void Initialize()
Should be called by the derived class before trying to perform the query or to push it in a QueryQueu...
Definition: iquery.h:372
Each instance of this class uniquely identifies a singleNavHalfEdge in a NavFloor.
Definition: navhalfedgerawptr.h:34
This class defines a three-dimensional vector whose coordinates are stored using floating-point numbe...
Definition: vec3f.h:23
void SetPositionSpatializationRange(const PositionSpatializationRange &positionSpatializationRange)
Write accessor for m_positionSpatializationRange.
Definition: raycastquery.inl:40