Here is a list of all documented class members with links to the class documentation for each member:
- h -
- handlesConsolidatedGeometry()
: OpenMayaRender.MPxShaderOverride
- handlesDraw()
: OpenMayaRender.MPxShaderOverride
- handleSize()
: OpenMayaUI.MFnManip3D
- handleTraceMessage()
: OpenMayaRender.MPxDrawOverride
, OpenMayaRender.MPxGeometryOverride
- has()
: OpenMaya.MFnComponentListData
- hasActiveComponents()
: OpenMaya.MPxSurfaceShape
- hasAlpha()
: OpenMayaRender.MTexture
- hasAlphaChannels()
: OpenMaya.MFnMesh
- hasAttribute()
: OpenMaya.MFnDependencyNode
, OpenMaya.MNodeClass
- hasBlindData()
: OpenMaya.MFnMesh
- hasCategory()
: OpenMaya.MFnAttribute
- hasChanged()
: OpenMayaRender.MUniformParameter
- hasChild()
: OpenMaya.MFnDagNode
- hasColor()
: OpenMaya.MItMeshFaceVertex
, OpenMaya.MItMeshPolygon
, OpenMaya.MItMeshVertex
- hasColorChannels()
: OpenMaya.MFnMesh
- hasComponents()
: OpenMaya.MItSelectionList
- hasCustomResourceHandle()
: OpenMayaRender.MIndexBuffer
, OpenMayaRender.MVertexBuffer
- hasFn()
: OpenMaya.MDagPath
, OpenMaya.MObject
- hasFragment()
: OpenMayaRender.MFragmentManager
- hashCode()
: OpenMaya.MObjectHandle
- hasHistoryOnCreate
: OpenMaya.MFnNurbsCurve
, OpenMaya.MFnNurbsSurface
, OpenMaya.MItSurfaceCV
- hasIndex()
: OpenMaya.MRampAttribute
- hasItem()
: OpenMaya.MSelectionList
- hasItemPartly()
: OpenMaya.MSelectionList
- hasLowerBound()
: OpenMaya.MAttributeIndex
- hasMax()
: OpenMaya.MFnNumericAttribute
, OpenMaya.MFnUnitAttribute
- hasMin()
: OpenMaya.MFnNumericAttribute
, OpenMaya.MFnUnitAttribute
- hasNormals()
: OpenMaya.MPxGeometryIterator
- hasObj()
: OpenMaya.MFnBase
- hasObjectGroup()
: OpenMaya.MFnGeometryData
- hasParent()
: OpenMaya.MFnDagNode
- hasPoints()
: OpenMaya.MPxGeometryIterator
- hasRange()
: OpenMaya.MAttributeIndex
- hasRenderer()
: OpenMayaRender.MRenderProfile
- hasRestrictions()
: OpenMaya.MFnSet
- hasSamePerspective()
: OpenMaya.MFnCamera
- hasShaderOverride()
: OpenMayaRender.MPassContext
- hasSoftMax()
: OpenMaya.MFnNumericAttribute
, OpenMaya.MFnUnitAttribute
- hasSoftMin()
: OpenMaya.MFnNumericAttribute
, OpenMaya.MFnUnitAttribute
- hasSyntax()
: OpenMaya.MPxCommand
- hasTransparency()
: OpenMayaUI.MPxHwShaderNode
- hasTransparentAlpha()
: OpenMayaRender.MTexture
- hasUIDrawables()
: OpenMayaRender.MHUDRender
, OpenMayaRender.MPxDrawOverride
, OpenMayaRender.MPxGeometryOverride
, OpenMayaRender.MSceneRender
, OpenMayaRender.MUserRenderOperation
- hasUniqueName()
: OpenMaya.MFnDependencyNode
- hasUpperBound()
: OpenMaya.MAttributeIndex
- hasUVs()
: OpenMaya.MItMeshFaceVertex
, OpenMaya.MItMeshPolygon
- hasValidRange()
: OpenMaya.MAttributeIndex
- hasValidTriangulation()
: OpenMaya.MItMeshPolygon
- hasWeights
: OpenMaya.MFnComponent
- hasZeroAlpha()
: OpenMayaRender.MTexture
- haveDepth()
: OpenMaya.MImage
- height
: OpenMaya.MBoundingBox
, OpenMayaRender.MRenderTargetDescription
- hidden
: OpenMaya.MFnAttribute
- highestPriority
: OpenMayaUI.MSelectInfo
- hiliteColor()
: OpenMayaUI.M3dView
- historyOn
: OpenMaya.MPxCommand
- homogenize()
: OpenMaya.MFloatMatrix
, OpenMaya.MFloatPoint
, OpenMaya.MMatrix
, OpenMaya.MPoint
- horizontalFieldOfView()
: OpenMaya.MFnCamera
- horizontalFilmAperture
: OpenMaya.MFnCamera
- horizontalFilmOffset
: OpenMaya.MFnCamera
- horizontalPan
: OpenMaya.MFnCamera
- horizontalRollPivot
: OpenMaya.MFnCamera
- horizontalShake
: OpenMaya.MFnCamera